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A Lot Of Exciting Changes To Look Forward To With Linux 6.20 -- Or Linux 7.0

8 février 2026 à 14:00
With Linux 6.19 due for release later today it then opens up the next kernel merge window. It could be Linux 6.20 but more than likely the next kernel version will be called Linux 7.0 with Linus Torvalds' past tradition of bumping the major version number after X.19. Whatever it ends up being called, here is a look at various "-next" changes that have been queuing up ahead of the merge window...

Intel Appears To Have Quietly Sunset "On Demand" Software Defined Silicon

8 février 2026 à 12:20
Back in 2021 on Phoronix was first to report on Intel preparing Linux patches for a "Software Defined Silicon" feature for activating extra licensed hardware features. That Software Defined Silicon support continued moving forward and was then announced as Intel On Demand with a focus on users being able to pay to activate additional accelerators found on select SKUs but not enabled by default...

Wine-Staging 11.2 Brings More Patches To Help Adobe Photoshop On Linux

8 février 2026 à 12:02
Building off Friday's release of Wine 11.2 is now Wine-Staging 11.2 as this experimental/testing version of Wine with hundreds of extra patches that have yet to be introduced in upstream proper for this open-source software enabling Windows games and applications on Linux. Notable in this bi-weekly update are more patches for continuing to improve the Adobe Photoshop installer support on Linux...

Intel Releases QATlib 26.02 With New APIs For Zero-Copy DMA

8 février 2026 à 11:50
Of Intel's different CPU accelerator IPs, the arguably most useful and with the greatest customer interest remains around QuickAssist Technology (QAT). Intel QAT allows offloading various compression and encryption tasks for better performance. Intel this week released QATlib 26.02 as the newest version of their user-space library for leveraging QuickAssist Technology on capable hardware...

DreamWorks' OpenMoonRay 2.40 Introduces New GUI, Light Path Visualizer

8 février 2026 à 11:42
Back in 2022 DreamWorks Animation announced they were open-sourcing their MoonRay renderer and was then published in early 2023 for this renderer that has been used in a variety of featured animated films. Since then they have continued advancing this MoonRay code via the open-source OpenMoonRay project and this week published their newest feature update...

Toyota Developing A Console-Grade, Open-Source Game Engine - Using Flutter & Dart

6 février 2026 à 17:43
Well, here's an unexpected combination... Toyota's Toyota Connected North America unit is developing a console-grade open-source game engine. Making it even more unusual is their engineering choices of building around the Flutter toolkit and in turn the Dart programming language. This new game engine creation is called Fluorite...
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