Vue lecture

MiniPC AM06 Pro : Ryzen 7 5800U 16/512 Go à 329€

Avec un châssis très classique, un équipement très confortable et des performances solides, ce MiniPC AM06 Pro se positionne extrêmement bien d’un point de vue tarif et performances pour remplacer un vieux PC familial, devenir la machine d’un collégien, d’un lycéen, ou intégrer n’importe quel type d’usage non pro. Compact, performant, évolutif et peu gourmand, c’est une excellente affaire à ce prix.

Le AM06 Pro propose un boitier très standard, que l’on a déjà croisé à multiples reprises pour d’autres machines, notamment sous Ryzen 5700U. Ici, il abrite un Ryzen 7 5800U, une version un poil plus performante du processeur d’AMD. On retrouve une puce d’architecture Zen 3 évoluant dans un TDP de 15 watts. Elle affiche 8 cœurs pour 16 Threads dans un développement de fréquences allant de 1.9 à 4.4 GHz. Avec 16 Mo de cache L3 et un circuit graphique Radeon 8 cadencé à 2 GHz, c’est un processeur sorti en 2021 et qui propose un excellent niveau de performances pour des usages variés.

Il est ici accompagné de 16 Go de mémoire vive DDR4, plus qu’il n’en faut à vrai dire pour un engin de ce calibre, mais cela ajoutera au confort d’usage de la machine. Monté en double canal sur deux slots SODIMM, il offrira une grande souplesse d’usage en multitâche et permettra d’optimiser les capacités de mémoire du circuit graphique embarqué. La mémoire pourra évoluer au besoin vers 32 ou 64 Go.

Le Ryzen 7 5700U sous 12 jeux

Ce type de machine est capable de tout faire correctement : bureautique, web, multimédia, retouche d’image, montage vidéo, conception et modélisation 3D, préparation de fichiers 3D pour impression, programmation… À vrai dire, j’utilise une version Ryzen 7 5700U et même pour jouer, elle est capable de choses satisfaisantes. Posée dans le salon, elle est apte à faire tourner des tonnes de jeux sympathiques en coop. 

Le stockage proposé est de 512 Go sur un port M.2 2280 NVMe PCIe et il sera secondé par un emplacement 2.5 pouces pour ajouter un disque mécanique ou un SSD SATA 3 supplémentaire en cas de besoin. Une formule classique, mais efficace qui apporte là aussi une certaine évolutivité à l’engin. Pour couronner cette approche, on retrouvera un module Wi-Fi6 et Bluetooth 5.2 également monté sur un port M.2 2230. Bref, un ensemble très évolutif dans un MiniPC de 13.3 cm de large comme de profondeur et 5 cm d’épaisseur.

La connectique et très complète et ouvre des usages supplémentaires. On retrouve sur la face avant un double port USB 3.0 Type-A, un USB 3.0 Type-C avec DisplayPort et un jack audio combo 3.5 mm. Le bouton de démarrage est intégré dans l’angle de l’engin avec un liseré rouge pour se signaler. Un petit microphone est visible tout à droite pour piloter l’engin à la voix ou s’enregistrer pour des vidéoconférences. Ses performances ne devraient toutefois pas être aussi bonnes qu’un micro de webcam.

 À l’arrière, un duo de port USB 2.0, un DisplayPort et un HDMI pour des sorties vidéo classiques et un duo de ports Ethernet avec un modèle Gigabit et un second en 2.5 Gigabit. L’alimentation est assurée par un port USB Type-C classique. Un port Antivol type Kensington Lock est visible sur la partie arrière. Le MiniPC AM06 Pro pourra donc piloter jusqu’à 3 affichages,  deux réseaux Ethernet et un Wi-Fi rapide. 

Le refroidissement des composants est classique avec un ventilateur qui pousse de l’air frais au travers de la machine pour baisser sa température. L’air frais est aspiré par les côtés de l’engin, passe au niveau du stockage et de la mémoire vive avant d’être poussé contre les ailettes d’un dissipateur en cuivre. Celui-ci concentre la chaleur du processeur transmise par un système de caloducs. 

Un ensemble très convaincant avec des capacités très larges. Tout type d’utilisation sera envisageable, du jeu 2D ou 3D s’il n’est pas trop exigeant puisqu’il ne s’agit pas d’une carte graphique à proprement parler, mais d’un chipset Radeon intégré au processeur. Mais l’engin sera également à l’aise pour des travaux de bureautique, du surf, de la retouche d’image, du montage de vidéo, du streaming, de la lecture multimédia, du travail sonore, de la modélisation 3D ou de la programmation. Cet engin est capable de tout faire avec beaucoup de compétence. Il proposera par ailleurs des compétences assez larges en termes de support logiciel puisque j’ai eu des retours assez variés de support Linux dont des usages de nombreux containers.

Le AM06 Pro en version Ryzen 7 5800U est en promo à 329€ dans sa version 16/512 Go ce qui est un excellent prix. Cela le place au niveau du Ryzen 7 5700U en promo il y a quelques mois. 

La version Ryzen 7 5800U en version 32 Go de mémoire vive et toujours 512 Go de stockage est quant à elle proposée à 369.99€ également en promo. Si ce modèle plus de confort en usage multitâche lourd, les 40€ de différence ne vont pas vraiment changer la donne de ses possibilités. Rien qui ne va révolutionner l’amplitude des possibilités offertes par le processeur en tout cas.

A découvrir sur Amazon

Minimachines.net en partenariat avec Geekbuying.com
MiniPC AM06 Pro : Ryzen 7 5800U 16/512 Go à 329€ © MiniMachines.net. 2024.

Microsoft Continues "Demikernel" Development LibOS For Kernel-Bypass I/O

A Microsoft Research project that was quietly announced a few years ago to some fanfare but not hearing much about since has been Demikernel as their library OS architecture for kernel-bypass I/O. A Phoronix reader brought up Demikernel this week and while it hasn't been talked about much in recent years it does remain under active development with the most recent commits as of hours ago...

#Flock : L’espoir donne des ailes

Episode four nucléaire : a new unhope
#Flock : L’espoir donne des ailes

Le monde s’assombrit et ce n’est pas le Black Friday, même si ce dernier bat son plein d’espérances creuses. Le pro des mauvaises « pranks » géopolitiques tire les ficelles un peu trop fort, mais ça en coupe une sans bouger l’autre. Ça pète de partout que voulez-vous, heureusement qu’il reste quelques bonnes âmes pour vous tendre la main gratuitement, autrement que pour vous la claquer sur la joue ! Certes, ils vous câbleront pour avoir une bonne santé numérique à défaut de vous aider à soigner l’autre, mais ne voyons pas le verre à moitié vide, surtout quand il ne reste qu’un petit fond. Au moins, le service rendu sera données. Quitte à être dans l’aide et le partage, on pourra toujours les céder volontiers à ces pirates de la data qui se lèvent pour une noble cause : votre bien-être numérique (ENCORE ?) si si. Bon, enrobé d’un peu d’argent de poche, il faut bien vivre vous dirait la CNIL. Bien vivre pour pouvoir regarder le temps qui passe au travers des bougies soufflées.
C’est décidément important le bien-être, certains pensent au leur en tentant de sortir du chemin de croix pour espérer un peu de ciel bleu dans toute cette grisaille… Avouons-le, c’est bien humain.


Il reste 62% de l'article à découvrir.
Vous devez être abonné•e pour lire la suite de cet article.
Déjà abonné•e ? Générez une clé RSS dans votre profil.

Is the 'Hour of Code' the New 30-Minute Saturday Morning Cartoon Commercial?

Longtime Slashdot reader theodp writes: Past corporate-sponsored Hour of Code tutorials for the nation's schoolchildren have blurred the lines between coding lessons and product infomercials. So too is the case again with this year's newly-announced Hour of Code 2024 flagship tutorials, which include Microsoft Minecraft, Amazon Music, and Transformers One movie-themed intros to coding. The press release announcing the tutorials from tech-backed nonprofit Code.org, which organizes the Hour of Code and counts Microsoft and Amazon as $30+ million donors, boasts of its "decade of partnership with [Microsoft] Minecraft this year, reaching more than 300 million sessions of Minecraft Hour of Code since 2015!" Interestingly, The Transformers (Paramount Pictures, which released Transformers One in the U.S., is a $25,000+ Code.org donor) is cited as one of the OG's of children's Saturday morning cartoon advertising (aka 30-minute commercials) that prompted the Children's Television Act (CTA) of 1990, an act of Congress that ordered the FCC to put in place regulations to protect children from advertising. Throughout the 1980s, Action for Children's Television (ACT) criticized children's television programs that "blur(red) the distinction between program content and commercial speech."

Read more of this story at Slashdot.

Les prix des cartes graphiques AMD, Intel et NVIDIA semaine 47-2024 : Pas de miracle pour la Black Week

Nous sommes normalement dans la période des promotions ultimes... Oui, mais voilà cela ne semble pas changer grand-chose sur les prix des cartes graphiques, comme souvent... Chez AMD, nous avons la RX 7600 XT qui augmente de 7 euros, la RX 7700 XT qui baisse de 3 euros, la 7800 XT qui prend un euro, la RX 7900 XT qui revient à son prix de 699 euros et la RX 7900 XTX qui passe de 977 à 949 euros. […]

Lire la suite

Le Black Friday chez notre partenaire 1FODISCOUNT : Episode II

Vous le savez maintenant depuis un moment, 1FODISCOUNT est partenaire du site Cowcotland.com. Et ce site FR à l'excellente réputation et à la livraison gratuite ultra-rapide, passe en mode Black Week et nous vous proposons de partager les différents codes promos qui sont disponibles. On vous propose ce jour de découvrir 5 nouvelles offres en ce samedi. […]

Lire la suite

Les vidéos Hardware de la semaine 47-2024 : AIO watercooling 360 mm, portable Gamer MSI et Gros boitier TT

Pour les vidéos cette semaine, trois créations originales. Nous avons débuté avec le boitier Thermaltake The Tower 600, un modèle tout en hauteur. Ensuite nous avons filmé le portable Gamer MSI Sword 16 HX en i7 et RTX 4070. Enfin, nous vous avons présenté le watercooling AIO CHIEFTEC Iceberg 360 RGB.En partenariat avec GVGMALL : Windows 10 Pro (13U+20AC) : https://biitt.ly/c8V0M Windows 11 Pro (19U+20AC) : https://biitt.ly/7ctfn […]

Lire la suite

Neuralink Receives Canadian Approval For Brain Chip Trial

Neuralink, the brain chip startup founded by Elon Musk, says it has received approval to launch its first clinical trial in Canada for a device designed to give paralysed individuals the ability to use digital devices simply by thinking. Reuters reports: [T]he Canadian study aims to assess the safety and initial functionality of its implant which enables people with quadriplegia, or paralysis of all four limbs, to control external devices with their thoughts. Canada's University Health Network hospital said in a separate statement that its Toronto facility had been selected to perform the complex neurosurgical procedure. Neuralink has successfully implanted the device in two patients in the United States. One of the patients has been using it to play video games and learn how to design 3D objects.

Read more of this story at Slashdot.

Les montages du week-end : White et Chic par ValSch

Le principe reste simple : on est le week-end, on vous montre une configuration, pas forcément un mod, mais plutôt des montages hors normes, farfelus, ou encore ultra sobres. La seule chose que l'on félicite ici, c'est le travail ! On vous laisse critiquer le goût et les couleurs dans les commentaires. Durant cette section, nous allons sûrement déterrer de vieilles configurations et nous n'aurons pas forcément de hardware musclé. Le but réel est de vous montrer qu'on peut tout faire en matière de montage. Alors, n'hésitez pas à nous proposer vos configurations via Lucas en MP, peut-être seront-elles éditées ? Ce Week-end, nous vous proposons le White et Chic par ValSch : […]

Lire la suite

Student-Built Rocket Breaks Multiple 20-Year Spaceflight Records

A team of undergraduate students from the University of Southern California's Rocket Propulsion Lab set multiple amateur spaceflight records with their rocket, Aftershock II. "The student-made missile soared 90,000 feet (27,400 meters) beyond the previous record-holder -- a rocket launched more than 20 years ago," reports Live Science. From the report: The students launched Aftershock II on Oct. 20 from a site in Black Rock Desert, Nevada. The rocket stood about 14 feet (4 meters) tall and weighed 330 pounds (150 kilograms). The rocket broke the sound barrier just two seconds after liftoff and reached its maximum speed roughly 19 seconds after launch, the RPL team wrote in a Nov. 14 paper summarizing the launch. The rocket's engine then burned out, but the craft continued to climb as atmospheric resistance decreased, enabling it to leave Earth's atmosphere 85 seconds after launch and then reach its highest elevation, or apogee, 92 seconds later. At this point, the nose cone separated from the rest of the rocket and deployed a parachute so it could safely reenter the atmosphere and touch down in the desert, where it was collected by the RPL team for analysis. The rocket's apogee was around 470,000 feet (143,300 m) above Earth's surface, which is "further into space than any non-governmental and non-commercial group has ever flown before," USC representatives wrote in a statement. The previous record of 380,000 feet (115,800 m) was set in 2004 by the GoFast rocket made by the Civilian Space Exploration Team. During the flight, Aftershock II reached a maximum speed of around 3,600 mph (5,800 km/h), or Mach 5.5 -- five and a half times the speed of sound. This was slightly faster than GoFast, which had also held the amateur speed record for 20 years. But elevation and speed were not the only records Aftershock II broke. "This achievement represents several engineering firsts," Ryan Kraemer, an undergraduate mechanical engineering student at USC and executive engineer of the RPL team who will soon join SpaceX's Starship team, said in the statement. "Aftershock II is distinguished by the most powerful solid-propellant motor ever fired by students and the most powerful composite case motor made by amateurs."

Read more of this story at Slashdot.

Remembering Cyberia, the World's First Ever Cyber Cafe

An anonymous reader quotes a report from VICE: It's early on a Sunday morning in late 1994, and you're shuffling your way through Fitzrovia in Central London, bloodstream still rushing after a long night at Bagley's. The sun comes up as you come down. You navigate side streets that you know like the back of your hand. But your hand's stamped with a party logo. And your brain's kaput. Coffee... yes, coffee. Good idea. Suddenly, you find yourself outside a teal blue cafe. Walking in is like entering an alien world; rows of club kids, tech heads, and game developers sit in front of desktops, lost in the primitive version of some new reality. Tentacular cables hang from the ceiling. Ambient techno reverberates from wall to wall. Cigarette smoke fills the air. Welcome to Cyberia, the world's first internet cafe. Which, if you're too young to remember, are basically cafes with computers in them. It all began when Eva Pascoe, a Polish computing student living in London, crossed paths with Tim Berners Lee and other early internet mavericks at the dawn of the 90s. "I was very interested in cyberfeminism and wanted to figure out how women could reclaim tech," she recalls. The internet was still in its infancy. Diabolically slow dial-up modems only emerged around 1992; the World Wide Web was a pipe dream until 1993 and hardly anyone had the internet at home. But there wasn't just a lack of javascript; Eva remembers there being no good java, either. "There were no coffee shops in London," she says, which today seems ludicrous. "Just greasy spoons and everyone drank tea. I wanted a European-style cafe." Linking up with like-minded pioneers David Rowe and husband and wife Keith and Gene Teare, Eva found a spot on the corner of Whitfield Street and launched Cyberia there in 1994. With Hackers-style aesthetics and futuristic furniture, it was based around a U-shaped layout that meant visitors could see each other's screens. "I wanted women to feel safe, because a lot of the stuff on the net was dodgy," she explains. Many of Eva's mates chipped in to help out -- architects, interior designers, graphic artists, publishers, and ravers among them. And then there was the Amish community in Pennsylvania. Eva had to fly out there to negotiate for the "Cyberia.com" domain name they had bought. "It was a proper barn with horse carts and a wall of modems as they were running a bulletin board and an early ecommerce company. Apparently, there was always one family nominated to be the tech support," she remembers. Back in London, Cyberia quickly became a hotspot. "Virtually the second we opened, we had three lines deep around the block," she says. It's hard to imagine, but nowhere else in the world was doing what they were doing. It was the world's first cybercafe. "If you wanted to collect your emails, we were the only place in town," Eva says. Cyberia opened around 20 cafes worldwide, including branches in Bangkok, Paris, and Rotterdam. "For a fleeting moment it became like a sexier version of Richard Branson's Virgin empire: there was Cyberia Records, Cyberia Channel (a pioneering streaming service), Cyberia Payments, the Cyberia magazine, a Cyberia show on UK TV -- even a Cyberia wedding," writes VICE's Kyle MacNeill. He attended Cyberia's 30th birthday party in September and spoke with some of the cafe's original innovators, "shooting the shit about the good times and the not-so-good coffee."

Read more of this story at Slashdot.

China Wiretaps Americans in 'Worst Hack in Our Nation's History'

Longtime Slashdot reader mspohr shares a report from Gizmodo: Hackers for the Chinese government were able to deeply penetrate U.S. telecommunications infrastructure in ways that President Joe Biden's administration hasn't yet acknowledged, according to new reports from the Washington Post and New York Times. The hackers were able to listen to phone calls and read text messages, reportedly exploiting the system U.S. authorities use to wiretap Americans in criminal cases. The worst part? The networks are still compromised and it may take incredibly drastic measures to boot them from U.S. systems. The hackers behind the infiltration of U.S. telecom infrastructure are known to Western intelligence agencies as Salt Typhoon, and this particular breach of U.S. equipment was first reported in early October by the Wall Street Journal. But Sen. Mark Warner, a Democrat from Virginia, spoke with the Washington Post and New York Times this week to warn the public that this is so much worse than we initially thought, dubbing it "the worst telecom hack in our nation's history." And those articles based on Warner's warnings were published late Thursday. Hackers weren't able to monitor or intercept anything encrypted, according to the Times, which means that conversations over apps like Signal and Apple's iMessage were probably protected. But end-to-end encryption over texts between Apple devices and Android devices, for instance, aren't encrypted in the same way, meaning they were vulnerable to interception by Salt Typhoon, according to the Times. The details about how the hackers were able to push so deeply into U.S. systems are still scarce, but it has something to do with the ways in which U.S. authorities wiretap suspects in this country with a court order.

Read more of this story at Slashdot.

Economist Makes the Case For Slow Level 1 EV Charging

Longtime Slashdot reader Geoffrey.landis writes: Economist Phillip Kobernick makes the case that the emphasis on fast-charging stations for electric vehicles in the U.S. is misplaced. According to an article from CleanTechnica, he argues that, from an economic standpoint, what we should be doing is installing more slow chargers. All thing equal, who wouldn't choose a 10-minute charge over a 3-hour charge or a 10-hour charge? But all things are not equal. Superfast chargers are far more expensive than Level 2 chargers, and Level 2 chargers are also significantly more expensive than Level 1 charging infrastructure, which consists of normal electricity outlets. He points out that we get 4-7 times more charging capability installed for the same cost by going with Level 1 charging instead of Level 2. And given that people often just plug in their electric vehicles overnight, Level 1 charging can more than adequately provide what is needed in that time. The case is examined in a podcast on the site.

Read more of this story at Slashdot.

Russian Spies Jumped From One Network To Another Via Wi-Fi

"Steven Adair, of cybersecurity firm Veloxity, revealed at the Cyberwarcon security conference how Russian hackers were able to daisy-chain as many as three separate Wi-Fi networks in their efforts to attack victims," writes Longtime Slashdot reader smooth wombat. Wired reports: Adair says that Volexity first began investigating the breach of its DC customer's network in the first months of 2022, when the company saw signs of repeated intrusions into the customer's systems by hackers who had carefully covered their tracks. Volexity's analysts eventually traced the compromise to a hijacked user's account connecting to a Wi-Fi access point in a far end of the building, in a conference room with external-facing windows. Adair says he personally scoured the area looking for the source of that connection. "I went there to physically run down what it could be. We looked at smart TVs, looked for devices in closets. Is someone in the parking lot? Is it a printer?" he says. "We came up dry." Only after the next intrusion, when Volexity managed to get more complete logs of the hackers' traffic, did its analysts solve the mystery: The company found that the hijacked machine which the hackers were using to dig around in its customer's systems was leaking the name of the domain on which it was hosted -- in fact, the name of another organization just across the road. "At that point, it was 100 percent clear where it was coming from," Adair says. "It's not a car in the street. It's the building next door." With the cooperation of that neighbor, Volexity investigated that second organization's network and found that a certain laptop was the source of the street-jumping Wi-Fi intrusion. The hackers had penetrated that device, which was plugged into a dock connected to the local network via Ethernet, and then switched on its Wi-Fi, allowing it to act as a radio-based relay into the target network. Volexity found that, to break into that target's Wi-Fi, the hackers had used credentials they'd somehow obtained online but had apparently been unable to exploit elsewhere, likely due to two-factor authentication. Volexity eventually tracked the hackers on that second network to two possible points of intrusion. The hackers appeared to have compromised a VPN appliance owned by the other organization. But they had also broken into the organization's Wi-Fi from another network's devices in the same building, suggesting that the hackers may have daisy-chained as many as three networks via Wi-Fi to reach their final target. "Who knows how many devices or networks they compromised and were doing this on," says Adair. Volexity had presumed early on in its investigation that the hackers were Russian in origin due to their targeting of individual staffers at the customer organization focused on Ukraine. Then in April, fully two years after the original intrusion, Microsoft warned of a vulnerability in Windows' print spooler that had been used by Russia's APT28 hacker group -- Microsoft refers to the group as Forest Blizzard -- to gain administrative privileges on target machines. Remnants left behind on the very first computer Volexity had analyzed in the Wi-Fi-based breach of its customer exactly matched that technique. "It was an exact one-to-one match," Adair says.

Read more of this story at Slashdot.

❌