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Aluminium OS de Google sortira-t-il en 2026 ou 2028 ? Eh bien on n'a toujours aucune certitude, mais...

Depuis des années déjà, les rumeurs étaient insistantes sur le fait que Google travaillait en coulisses à l'élaboration d'un nouveau système d'exploitation, visant grossièrement à fusionner son Chrome OS pour PC et son Android pour smartphones et tablettes en une seule entité. Les choses se sont acc...

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Indonesia To Ban Social Media For Children Under 16

Indonesia will ban children under 16 from having accounts on major social media platforms as part of a government push to protect minors from harmful content, addiction, and online threats. The rule will roll out starting March 28 and makes Indonesia the first country in Southeast Asia to impose such a restriction. The Guardian reports: Meutya Hafid said in a statement to media said that she signed a government regulation that will mean children under the age of 16 can no longer have accounts on high-risk digital platforms, including YouTube, TikTok, Facebook, Instagram, Threads, X, Roblox and Bigo Live, a popular livestreaming site. With a population of about 285 million, the fourth-highest in the world, the south-east Asian nation represents a significant market for social networks. The implementation will start gradually from 28 March, until all platforms fulfill their compliance obligations. "The basis is clear. Our children face increasingly real threats. From exposure to pornography, cyberbullying, online fraud, and most importantly addiction. The government is here so that parents no longer have to fight alone against the giant of algorithms," Hafid said. She added that the government is taking this step as the best effort in the midst of a digital emergency to reclaim sovereignty over children's futures. "We realize that the implementation of this regulation may cause some discomfort at first. Children may complain and parents may be confused about how to respond to their children's complaints," Hafid said.

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#Flock : guerre épaisse

Apocalypse already now
#Flock : guerre épaisse

La guerre ne fait jamais dans la finesse, puisse-t-elle être à base de frappes chirurgicales menées par des bouchers enivrés par leurs nouveaux joujoux à télécommandes automatiques. L’intelligence artificielle est là pour ça, pour se salir les mains, les mettre dans le cambouis et vous driver toujours plus loin dans le mur, jusque dans vos lunettes de vue. On en regretterait presque les bons vieux conflits à l’ancienne entre vils humains, au moins on s’éclatait dans la joie et la chaleur humaine. Bon weekend quand même!

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Les prix des cartes graphiques semaine 10-2026 : des tarifs globalement stables, mais quelques vraies baisses chez AMD

Cette semaine, en comparant les prix relevés entre le 27 février 2026 et le 6 mars 2026, on constate que le marché des cartes graphiques reste globalement assez calme. Les variations sont limitées sur une majorité de références, mais quelques mouvements méritent tout de même d'être soulignés, notamment chez AMD, tandis que NVIDIA reste presque figé, sauf sur sa carte la plus extrême. Chez les rouges, ce sont surtout deux modèles qui attirent l'attention. La Radeon RX 9060 XT 16 Go passe de 459.90 euros à 409.90 euros, soit une baisse très nette de 50 euros. C'est tout simplement la plus forte diminution de la semaine. Même constat pour la RX 7800 XT, qui abandonne elle aussi 50 euros, en passant de 749.90 euros à 699.90 euros. Deux mouvements loin d'être anodins, qui permettent à AMD de repositionner un peu plus agressivement certaines références sur le milieu et le haut de gamme. La RX 9070 suit la même tendance, mais de façon plus mesurée, avec une baisse de 10 euros, de 659.90 euros à 649.90 euros. […]

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Les vidéos hardware de la semaine 10-2026 : ventilateur de luxe et boitier ITX Airflow

Comme souvent à la Ferme, la semaine a été rythmée par deux nouvelles vidéos hardware sur notre chaîne Cowcot TV. Au programme, deux produits très différents mais qui ont chacun leur petit quelque chose : un ventilateur très haut de gamme chez ASUS et un boitier Mini-ITX pensé pour les configurations compactes et performantes. On commence avec une vidéo consacrée au ASUS ProArt PF120. Comme souvent avec la gamme ProArt, ASUS joue ici clairement la carte du design et de la finition premium. Le ventilateur adopte un style très sobre, noir et doré, qui tranche avec l'avalanche de RGB que l'on retrouve habituellement sur le marché. Mais ce PF120 ne mise pas uniquement sur le look. Le modèle affiche également des caractéristiques intéressantes avec un format 120 mm, mais surtout une épaisseur de 28 mm, ce qui est supérieur aux ventilateurs classiques et permet en théorie d'améliorer les performances en pression statique et en débit d'air. Les pales en polymère renforcé et la conception générale visent clairement un usage aussi bien en boitier qu'en radiateur de watercooling. […]

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China Releases First Homegrown Quantum Computing OS

The Global Times reports: China's first domestically developed quantum computer operating system, Origin Pilot, has been made available for online download, the Global Times learned from the Anhui Quantum Computing Engineering Research Center on Wednesday. A Chinese scientist said while several quantum computing operating system efforts are underway worldwide, this is the first developed in China where it is seen as part of China's broad effort to achieve technology independence and to achieve technology advance in quantum computing. The center said the release marks the world's first open-source quantum computer operating system available for public download, which is expected to lower development barriers and support the growth of China's quantum computing ecosystem. Developed by Hefei-based Origin Quantum Computing Technology Co, the company behind China's third-generation superconducting quantum computer, Origin Wukong, Origin Pilot was first launched in 2021 and has gone through multiple rounds of iteration and upgrade. The developer describes it as an integrated quantum-classical-intelligent computing operating system compatible with major hardware approaches, including superconducting qubits, trapped ions and neutral atoms. It is now deployed on the company's Origin Wukong series and is available to external users, the company said. Guo Guoping, chief scientist of Origin Quantum and director at the Anhui Quantum Computing Engineering Research Center, told the Global Times that a quantum operating system is the "soft heart" of the quantum computing ecosystem. He said the decision to make Origin Pilot available globally marks a shift in China's quantum computing industry from closed-door tech innovation to broader open-source ecosystem development. Dou Menghan, head of the research team, said: "Users can quickly integrate with quantum chips of multiple physical types and, using autonomous programming frameworks such as QPanda, execute quantum computing jobs across different physical quantum chips to support both research and commercialization needs."

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Adieu les jeux solo Sony sur PC, en cause sans l'avouer la politique choisie par la firme ?

Cette semaine, un rumeur bien laide lancée par Bloomberg est arrivée sur la toile, celle qui voudrait que Sony ne porte plus sur PC les jeux solo. Eh bien force est de constater qu'elle prend de l'ampleur et surtout de la consistance, et il y a une raison à cela. Comme vous le savez, Sony applique u...

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Cette semaine, le récap' donne dans le petit !

Petit boitier, petite alimentation, petit PC portable, gros clavier coupé en deux petits morceaux, le ton est donné pour cette semaine ! S'il y a bien eu du lourd, c'est essentiellement avec des produits un peu plus petits que d'habitude, ce qui ne les empêche visiblement pas d'être très intéressants ! Pas besoin, en effet, d'avoir un gros boitier pour avoir une super configuration, y compris haut de gamme, tandis que les alimentations SFX offrent désormais autant que des modèles ATX. En revanche, ce n'est pas la même chose quand on prend un petit PC portable de 8", il y a forcément des concessions ! Mais comme vous pourrez le lire, si ce n'est pas déjà fait, il y a de bonnes idées. Bonne lecture à tous, et bon week-end sous ce grand soleil qui donne envie de rester devant un écran ! […]

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Asteroid 2024 YR4 Will Not Impact the Moon

Ancient Slashdot reader alanw shares a report from the European Space Agency (ESA): Last year, an approximately 60 meter near-Earth object captured global attention. For a brief period, asteroid 2024 YR4 became the most dangerous asteroid discovered in the last 20 years. While an Earth impact was soon ruled out, the asteroid faded from view with a lingering 4% chance of striking the Moon on 22 December 2032. Now, that risk has been eliminated. Astronomers have confirmed that 2024 YR4 will not impact the Moon using new observations made by the Near-Infrared Camera (NIRCam) on the NASA/ESA/CSA James Webb Space Telescope. Instead, it will safely pass the Moon at a distance of more than 20 000 km.

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Humanity Heating Planet Faster Than Ever Before, Study Finds

An anonymous reader The Guardian: Humanity is heating the planet faster than ever before, a study has found. Climate breakdown is occurring more rapidly with the heating rate almost doubling, according to research that excludes the effect of natural factors behind the latest scorching temperatures. It found global heating accelerated from a steady rate of less than 0.2C per decade between 1970 and 2015 to about 0.35C per decade over the past 10 years. The rate is higher than scientists have seen since they started systematically taking the Earth's temperature in 1880. "If the warming rate of the past 10 years continues, it would lead to a long-term exceedance of the 1.5C (2.7F) limit of the Paris agreement before 2030," said Stefan Rahmstorf, a scientist at the Potsdam Institute for Climate Impact Research and co-author of the study. [...] The researchers applied a noise-reduction method to filter out the estimated effect of nonhuman factors in five major datasets that scientists have compiled to gauge the Earth's temperature. In each of them, they found an acceleration in global heating emerged in 2013 or 2014. The findings have been published in the journal Geophysical Research Letters.

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Trump Administration Says It Can't Process Tariff Refunds Because of Computer Problems

U.S. Customs and Border Protection (CBP) said in a filing on Friday that it currently cannot process billions in tariff refunds because its import-processing system is "not well suited to a task of this scale." The Verge reports: The CBP's admission comes after the Supreme Court struck down the tariffs imposed by Trump under the International Emergency Economic Powers Act (IEEPA) last month. This week, the International Trade Court ruled that importers impacted by the tariffs are entitled to refunds with interest. The CBP estimates that it collected around $166 billion in IEEPA duties as of March 4th, 2026. [...] The CBP says it currently processes imports through its Automated Commercial Environment (ACE) system. In the filing, Lord says that using the department's existing technology, it would take more than 4.4 million hours to process refunds for the over 53.2 million entries with IEEPA duties. Despite these current limitations, the CBP says it's "confident" it can develop and launch new capabilities to "streamline and consolidate refunds and interest payments on an importer basis" -- but this could take 45 days. "The process will be simpler and more efficient than the existing functionalities, and CBP will provide guidance on how to file refund declarations in the new system," Lord says.

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Oura Buys Gesture-Navigation Startup DoublePoint

Smart ring maker Oura has acquired Doublepoint, a Finnish startup specializing in gesture recognition technology for wearables. Engadget reports: The Finnish startup uses smartwatches and wristbands as examples of products that benefit from its technology, but Oura will clearly be looking to incorporate it into its rings, in theory allowing you to control your connected devices with hand movements. Oura said in a press release that the deal sees it inherit an "exceptional team of AI architects and builders from Doublepoint," including Doublepoint's four founders. The newly-acquired company will remain in its native Helsinki, where it will work with Oura's international teams. It added that Doublepoint's expertise in helping devices register subtle hand movements will be key, as nobody wearing a smart ring is going to engage with gesture control if they have to thrash their hand around like a conductor.

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Wine 11.4 Released With More Improvements

Wine 11.4 is out today as the latest bi-weekly development release of this open-source software that powers Valve's Steam Play (Proton) and allows for Windows games and applications to run on Linux and macOS...
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Apple Blocks US Users From Downloading ByteDance's Chinese Apps

An anonymous reader quotes a report from Wired: While TikTok operates in the United States under new ownership, Apple has deployed technical restrictions to block iOS users in the United States from downloading other apps made by the video platform's Chinese parent organization ByteDance. ByteDance owns a vast array of different apps spanning social media, entertainment, artificial intelligence, and other sectors. The leading one is Douyin, the Chinese version of TikTok, which has over 1 billion monthly active users. While most of those users reside in China, iPhone owners around the world have traditionally been able to download these apps from anywhere without using a VPN, as long as they have a valid App Store account registered in China. That's not true anymore. Starting in late January, iPhone users in the U.S. with Chinese App Store accounts began reporting that they were encountering new obstacles when they tried to download apps developed by ByteDance. WIRED has confirmed that even with a valid Chinese App Store account, downloading or updating a ByteDance-owned Chinese app is blocked on Apple devices located in the United States. Instead, a pop-up window appears that says, "This app is unavailable in the country or region you're in." The restriction appears to apply only to ByteDance-owned apps and not those developed by other Chinese companies. The timing and technical specifics suggest the restriction is related to the deal TikTok agreed to in January to divest Chinese ownership of its U.S. operations. The agreement was the result of the so-called TikTok ban law passed by Congress in 2024, which also barred companies like Apple and Google from distributing other apps majority-owned by ByteDance. The Protecting Americans from Foreign Adversary Controlled Applications Act states that no company can "distribute, maintain, or update" any app majority-controlled by ByteDance "within the land or maritime borders of the United States." The law was primarily aimed at TikTok, which has more than 100 million users in the U.S. and had been the subject of years of debate in Washington over whether its Chinese ownership posed a national security risk. But ByteDance also has dozens of other apps that at some point were also removed from Apple's and Google's app stores in the U.S.. Now it seems like the scope of impact has reached even more apps that are not technically designed for U.S. audiences, such as Douyin, the AI chatbot Doubao, and the fiction reading platform Fanqie Novel.

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