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Microsoft's Azure Linux Introduces New AMD Graphics Driver Options

Microsoft's in-house Linux distribution known as Azure Linux is out with its 3.0.20250102 update today. One of the interesting changes in this release is adding new AMD driver package repositories for allowing Azure Linux users to fetch the latest official AMDGPU driver packages or alternatively the newest "preview" driver packages...

Raspberry Pi 5 16GB Model Launches For $120 USD

One of the leading rare complaints over the Raspberry Pi 5 single board computer (and the more recently launched Raspberry Pi 500) is that it tops out at just 8GB of system memory... 8GB was enough years ago and still is if planning to use the Raspberry Pi for lightweight desktop and embedded scenarios and other situations where you don't need too much RAM for the four ARM cores, but for those wanting more, today the Raspberry Pi 5 16GB is being introduced...

Open3D v0.19 Brings Cross-Platform GPU Support Via SYCL

Open3D v0.19 is out as the newest feature release to this open-source library for 3D data processing in C++ and Python. Open3D provides various 3D data structures, processing algorithms, 3D visualizations, physically based GPU rendering, and machine learning integration with the likes of PyTorch and TensorFlow to offer powerful 3D data processing capabilities...

Cross-Vendor Mesh Shading Being Worked On For OpenGL

While it's very rare in recent times for a new OpenGL extension -- especially one that is exciting -- given the continued great adoption of the modern Vulkan API, in 2025 we are looking at an interesting addition to OpenGL with cross-vendor mesh shading via a proposed GL_EXT_mesh_shader implementation...

GCC Goes For "libc Diversity" With Picolibc Support

Keith Packard is known for his X.Org/X11 work over the course of many years but alongside other software projects he also maintains Picolibc as a C library designed for embedded 32-bit and 64-bit systems. Recently he sent out a patch for adding Picolibc support to the GCC compiler...

NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

NVIDIA compiler engineers have spent the past several months working on a proposed GCC option -flto-partition=locality for having the compiler optimize the code layout for locality between callees and callers as part of the link-time optimization (LTO) process. For some workloads NVIDIA is finding this -flto-partition=locality compiler option being of significant help for bettering the CPU performance...

Intel Touch Host Controller Drivers Nearing The Mainline Linux Kernel

For the past several months Intel Linux software engineers have been working on Intel Touch Host Controller drivers as an IP block on the PCH for handling touchscreen, touchpad, and related touch input devices. On Sunday the fourth iteration of these driver patches were sent out as these new Intel open-source drivers near the mainline Linux kernel...
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