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You Can Thank Private Equity for That Enormous Doctor's Bill

Private-equity investors have poured billions into healthcare but often game the system, hurting both doctors and patients. From a report: Consolidation is as American as apple pie. When a business gets bigger, it forces mom-and-pop players out of the market, but it can boost profits and bring down costs, too. Think about the pros and cons of Walmart and "Every Day Low Prices." In a complex, multitrillion-dollar system like America's healthcare market, though, that principle has turned into a harmful arms race that has helped drive prices increasingly higher without improving care. Years of dealmaking has led to sprawling hospital systems, vertically integrated health insurance companies, and highly concentrated private equity-owned practices resulting in diminished competition and even the closure of vital health facilities. As this three-part Heard on the Street series will show, the rich rewards and lax oversight ultimately create pain for both patients and the doctors who treat them. Belatedly, state and federal regulators and lawmakers are zeroing in on consolidation, creating uncertainty for the investors who have long profited from the healthcare merger boom. Consider the impact of massive private-equity investment in medical practices. When a patient with employer-based insurance goes under for surgery, the anesthesiologist's fee is supposed to be determined by market forces. But what happens if one firm quietly buys out several anesthesiologists in the same city and then hikes the price of the procedure? Such a scheme was allegedly implemented by the private-equity firm Welsh, Carson, Anderson & Stowe and the company it created in 2012, U.S. Anesthesia Partners, according to a Federal Trade Commission lawsuit filed last year. It started by buying the largest practice in Houston and then making three further acquisitions, eventually expanding into other cities throughout the state of Texas. In each location, the lawsuit alleges, USAP pursued an aggressive strategy of eliminating competitors by either acquiring them or conspiring with them to weaken competition. As one insurance executive put it in the FTC lawsuit, USAP and Welsh Carson used acquisitions to "take the highest rate of all ... and then peanut butter spread that across the entire state of Texas." In May, U.S. District Judge Kenneth Hoyt dismissed the FTC's unusual step of charging the private-equity investor, Welsh Carson, but allowed the case against USAP to proceed.

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Vista Equity Writes Off IT Education Platform PluralSight Value, After $3.5 Billion Buyout

Vista Equity Partners has written off the entire equity value of its investment in tech learning platform Pluralsight, three years after taking it private for $3.5 billion, Axios reported Friday. From the report: One source says that the Utah-based company's financials have improved, with around 26% EBITDA growth in 2023, but not enough to service nearly $1.3 billion of debt that was issued when interest rates were lower. It's also a company whose future could be dimmed by advances in artificial intelligence, since some of the developer skills it teaches are becoming automated. Vista agreed to buy the company in late 2020 for $20.26 per share, representing a 25% premium to its 30-day trading average, despite a lack of profits.

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Best Buy Set For Tenth Straight Quarter of Sales Drop

An anonymous reader quotes a report from Reuters: Best Buy is set to post its tenth consecutive quarter of sales decline on Thursday when the U.S. electronics retailer reports quarterly results, as spending on big-ticket electronics remains pressured despite easing inflation. Although results from big-box retailers Walmart and Target indicate that consumers have resumed spending on less-expensive discretionary items such as apparel and accessories, they are still hesitant to go for TVs and washing machines. UPDATE 5/30/24: Best Buy's quarterly profit exceeded Wall Street estimates due to improved demand in its computing category, cost-saving efforts, and a successful membership program, leading to a 10% rise in shares. "Demand for artificial intelligence-enabled laptops as well as higher-end televisions is helping Best Buy regain lost ground on sales in the country as consumers look to upgrade or replace their gadgets after more than two years of restraint on spending on electronics," reports Reuters. "The company is also banking on the launch of Microsoft's AI-powered Copilot+ PCs, which are expected to go on sale on June 18." "Best Buy CEO Corie Barry said on a post-earnings call that the company expects to have more than 40% of the product assortment at launch exclusive to the company. The company has also benefited from people signing up for its two-tiered membership program, which it refreshed last year, helping the top electronics retailer in the United States retain shoppers and drive better margins."

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Amazon Prime Now Comes With Free Grubhub Food Delivery

Now included in Amazon Prime is free delivery via Grubhub. According to The Verge, "Amazon is now embedding Grubhub into Amazon.com and the Amazon Shopping app, and Amazon Prime customers paying $139 per year for Amazon Prime will now pay $0 for food delivery fees on orders of $12 or more, among other benefits." From the report: Amazon had previously offered Prime customers a free one-year subscription to GrubHub Plus, but that one auto-renewed at $129 per year. Now, it's a permanent part of the Amazon Prime subscription. Amazon says the ordering experience is "identical" to ordering from Grubhub's website or app and is accessible to all customers, even without Prime. Amazon and Grubhub say they'll continue collaborating on other promotions, including food pairings and promotions like the limited Nuka burger for the Fallout series premiere. Prime members can also get $5 off their Grubhub meal of $25 or more made through Amazon with code PRIME5 (valid through June 2nd). What will likely not be included in Amazon's Prime subscription is Alexa's upcoming AI overhaul. "Amazon is upgrading its decade-old Alexa voice assistant with generative AI and plans to charge a monthly subscription fee to offset the cost of the technology," CNBC reported earlier this month. Unfortunately, sources said it will not be included in the $139-per-year Prime offering.

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Salesforce Shares Plunge 17% On First Revenue Miss Since 2006

Salesforce shares dropped as much as 17% in extended trading due to weaker-than-expected revenue and guidance that fell short of Wall Street expectations. "Revenue in the fiscal first quarter, which ended April 30, increased 11% from $8.25 billion a year earlier," reports CNBC. "It's the first time since 2006 that Salesforce fell short on revenue, according to LSEG data." From the report: Salesforce called for adjusted earnings per share in the current quarter of $2.34 to $2.36 on $9.2 billion to $9.25 billion in revenue. Analysts surveyed by LSEG had expected $2.40 in adjusted earnings per share on $9.37 billion in revenue. [...] Salesforce saw budget scrutiny and longer deal cycles than usual during the quarter, president and operating chief Brian Millham told analysts on a conference call. Management implemented go-to-market changes that cut into bookings, Millham said. All five of Salesforce's product areas contributed to the growth. But revenue from the Professional Services and Other category, at $548 million, was down 9% and under the StreetAccount consensus of $572.9 million. Net income jumped to $1.53 billion, or $1.56 per share, from $199 million, or 20 cents per share a year ago.

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Ex-OpenAI Director Says Board Learned of ChatGPT Launch on Twitter

Helen Toner, a former OpenAI board member, said that the board didn't know about the company's 2022 launch of its chatbot ChatGPT until afterward -- and only found out about it on Twitter. From a report: In a podcast, Toner gave her fullest account to date of the events that prompted her and other board members to fire Sam Altman in November of last year. In the days that followed Chief Executive Officer Sam Altman's sudden ouster, employees threatened to quit, Altman was reinstated, and Toner and other directors left the board. "When ChatGPT came out in November 2022, the board was not informed in advance about that," Toner said on the podcast. "We learned about ChatGPT on Twitter." In a statement provided to the TED podcast, OpenAI's current board chief, Bret Taylor said, "We are disappointed that Ms. Toner continues to revisit these issues." He also said that an independent review of Altman's firing "concluded that the prior board's decision was not based on concerns regarding product safety or security, the pace of development, OpenAI's finances, or its statements to investors, customers, or business partners." [...] In the podcast, Toner also said that Altman didn't disclose his involvement with OpenAI's startup fund. And she criticized his leadership on safety. "On multiple occasions, he gave us inaccurate information about the formal safety processes that the company did have in place," she said,"meaning that it was basically impossible for the board to know how well those safety processes were working or what might need to change."

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Russia Mulling Charging Companies To Use Foreign Software

Russia may charge domestic companies to use foreign software, the TASS news agency quoted Digital Development Minister Maksut Shadaev as saying on Tuesday, as Moscow seeks to cut dependency on foreign technology and bolster its own. From a report: President Vladimir Putin has made achieving technological independence a key goal, as Western sanctions over the war in Ukraine seek to hamstring Moscow's ability to acquire technology and equipment from abroad that could help it on the battlefield. As part of that push, Putin signed a decree in early May which stated that at least 80% of Russian companies in key economic sectors should transition to using Russian-made software by 2030. Many Russian companies still use foreign software in their daily operations, although an EU sanctions package passed last December prohibits companies from supplying enterprise and design-related software to Russia. Shadaev said that introducing a levy on Russian firms would "equalise" foreign and Russian software.

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Adam Neumann Drops Bid To Acquire Bankrupt WeWork

The WeWork founder Adam Neumann has shelved his bid to acquire the bankrupt shared office space provider. From a report: It emerged earlier this year that Neumann, who was ousted from the business in 2019 following a botched attempt to take it public on the stock market, was seeking to buy the business. His new real estate venture, Flow Global, submitted a bid of more than $500m to take over WeWork and its assets. On Tuesday morning, however, Neumann confirmed that Flow was walking away from his dream to take back control of the firm. "For several months, we tried to work constructively with WeWork to create a strategy that would allow it to thrive," he told DealBook. "Instead, the company looks to be emerging from bankruptcy with a plan that appears unrealistic and unlikely to succeed." WeWork, with over $13bn in long-term leases, filed for Chapter 11 bankruptcy protection last November in order to renegotiate these agreements. At its peak, the company had been valued at $47bn as investors including the Japanese multinational SoftBank lined up to back it. As it prepared to go public in 2019, however, analysts gave it a far lower valuation. After it eventually went public, in 2021, its market valuation tumbled to less than $50m.

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Fall Damage se brise les genoux, l’avenir d’ALARA Prime incertain

En fin de semaine dernière, Fragbite, le groupement financier suédois derrière Fall Damage, qui développe ALARA Primeannonçait un dépôt de bilan pour le studio. Il l’avait racheté pour un peu moins de 2 millions de dollars en octobre dernier. Il faut croire que l’opération n’était pas des plus inspirées, puisque la mise en faillite coûtera un peu plus de 3,8 millions à Fragbite. Le CEO du groupe a d’ailleurs ragequit, pour sans doute éviter de se faire teabag par l’ensemble du conseil d’administration. En même temps, c’est vraiment surprenant, qui aurait pu prévoir qu’aucun éditeur ne serait intéressé ? Qui ne serait pas hypé par un énième jeu tactique avec des pouvoirs à la VALORANT – mais en 4v4v4 – et une direction artistique insipide, en préparation depuis 5 ans, et qui devait sortir en free-to-play cette année ?

Franchement, on ne l’avait pas vu venir.

Malgré ces déboires financiers, aucun licenciement n’est pour l’instant prévu. Et d’après les annonces, le développement continue (malheureusement) son cours suivant le calendrier prévu. On devrait donc bientôt voir ALARA Prime apparaître, au moins en bêta, d’ici les prochains mois. En attendant, vous pouvez toujours jeter un œil à la superbe page Steam du jeu.

Wall Street Moves To Fastest Settlement of Trades in a Century

The US stock market is finally as fast as it was about a hundred years ago. Bloomberg News: That was the last time share trades in New York settled in a single day, as they will from Tuesday under new Securities and Exchange Commission rules. The change, halving the time it takes to complete every transaction, also occurred in jurisdictions including Canada and Mexico on Monday. The switch to the system known as T+1 -- abandoned in the earlier era as volumes became unwieldy -- is ultimately intended to reduce risk in the financial system. Yet there are worries about potential teething issues, including that international investors may struggle to source dollars on time, global funds will move at different speeds to their assets, and everyone will have less time to fix errors. The hope is that everything will run smoothly, but even the SEC said last week the transition may lead to a "short-term uptick in settlement fails and challenges to a small segment of market participants." The finance world's main industry group, the Securities Industry and Financial Markets Association, has instigated what it calls the T+1 Command Center to identify problems and coordinate a response. Firms across the spectrum have been preparing for months, relocating staff, adjusting shifts and overhauling workflows, and many say they're confident in their own readiness. The worry is whether every other counterparty and intermediary is similarly organized.

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PayPal Is Planning an Ad Business Using Data on Its Millions of Shoppers

PayPal hopes to boost its growth by starting an ad network [non-paywalled link] juiced with something it already owns: data on its millions of users. From a report: The digital payments company plans to build an ad sales business around the reams of data it generates from tracking the purchases as well as the broader spending behaviors of millions of consumers who use its services, which include the more socially-enabled Venmo app. PayPal has hired Mark Grether, who formerly led Uber's advertising business, to lead the effort as senior vice president and general manager of its newly-created PayPal Ads division. In his new role, he will be responsible for developing new ad formats, overseeing sales and hiring staff to fill out the division, he said. PayPal in January introduced Advanced Offers, its first ad product, which uses AI and the company's data to help merchants target PayPal users with discounts and other personalized promotions. Advanced Offers only charges advertisers when consumers make a purchase. Online marketplaces eBay and Zazzle have begun testing it, according to a PayPal spokesman. But PayPal now aims to sell ads not only to its own customers, but to so-called non-endemic advertisers, or those that don't sell products or services through PayPal. Those companies might use PayPal data to target consumers with ads that could be displayed elsewhere, for instance, on other websites or connected TV sets.

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«Ma femme gagne plus que moi, et c'est le pied !» : 11 couples se confient

TÉMOIGNAGES - De plus en plus de femmes gagnent plus que leurs conjoints… pour le plus grand bonheur de ces derniers. Onze couples ont confié comment, loin de provoquer des tensions, cette dynamique leur a permis de trouver leur équilibre et a renforcé leur complicité.

© Klaus Vedfelt / Getty Images

De plus en plus de femmes gagnent plus que leur conjoint… pour le plus grand bonheur de ces derniers !

Spotify brique des milliers d’accessoires, sans aucun remords

Minimachines.net en partenariat avec TopAchat.com

Mise à jour du 31/05/2024 : Spotify a annoncé qu’il rembourserait les internautes ayant acheté le Car Thing qui en feront la demande. Devant la possibilité d’une action en justice des utilisateurs qui n’apprécient pas la durée de vie jugée trop courte du produit, Spotify veut s’éviter des frais de justice.  Il faudra donc contacter la marque et produire une preuve d’achat pour recevoir un remboursement maximal de 90$ maximum. 

Une bonne chose mais qui ne résout absolument pas l’autre problème lié à cette décision. Une fois  remboursé, le propriétaire de l’objet n’aura pas beaucoup d’autres choix que de l’emmener à la déchetterie. Même si l’appareil est toujours parfaitement fonctionnel. Il y a encore une alternative possible, celle d’un ou de plusieurs internautes qui proposeraient un hack pour pouvoir utiliser le Car Thing pour d’autres usages. Un hack accessible à tout le monde facilement serait en effet un bon moyen de continuer à utiliser l’objet. Si Spotify veut redorer son blason, c’est peut être une piste à suivre.

Billet d’origine du 24/05/2024 : Spotify a lancé son « Truc pour voiture » ou plutôt son Car Thing en Amérique du Nord uniquement. Cet objet propose une fonction assez simple, celui de piloter sur une interface tactile pour permettre de piloter un streaming Spotify.

Le truc pour voiture de Spotify

L’idée est assez classique. Le petit appareil se fixe en voiture et se connecte d’un côté à votre smartphone et de l’autre à vos enceintes Bluetooth. Il sert ensuite d’interface de l’un vers l’autre. Pas besoin de le brancher et le débrancher, on peut profiter de son écran 4″ tactile facilement, il est livré avec plusieurs supports pour l’installer facilement, il propose une molette physique pou régler le son et quatre boutons pour lancer des actions programmées, il travaille de manière transparente et on peut même lui causer. De petits micros permettent de lui donner des ordres à base de « Hey Spotify, play Bidule » ou « Hey Spotify, save this album ». L’alimentation se fait en MicroUSB et on peut donc aussi bien s’en servir en voiture avec l’adaptateur allume cigare fourni qu’au bureau en l’alimentant avec un câble ou en déplacement avec une bête batterie USB et une enceinte Bluetooth.

Spotify proposait ce gadget au départ à 90$ mais l’a ensuite rendu plus accessible à 30$. La marque n’y croyait déjà plus trop au bout d’un an d’existence. Probable que le fait que l’objet soit un doublon avec un smartphone et un support de téléphone au sein d’un véhicule l’ait rendu rapidement obsolète. Malgré ses avantages ergonomiques. Mais à cause de cette baisse, le Spotify Car Thing est devenu instantanément un « Must Have » pour beaucoup de gens qui travaillent ou se déplacent en musique. Beaucoup d’acheteurs ont sauté sur l’occasion, accroché l’objet sur leur écran, derrière leur clavier ou l’ont simplement laissé trainer. Tantôt accroché à une enceinte Bluetooth avec un bête élastique, tantôt positionné dans un atelier pour écouter de la musique sans sortir son smartphone sous une tonne de poussière. Et aujourd’hui, après en avoir écoulé un bon paquet, Spotify n’en veut plus. Spotify souhaite passer à autre chose.

Spotify = pollueur

C’est tout à fait leur droit et légalement il n’y a probablement rien à y redire. C’est moralement que la situation se complexifie un peu à mon sens. Parce que cet arrêt du produit ne signifie pas simplement qu’ils vont arrêter de le maintenir. Non, ils vont tout simplement arrêter de le laisser fonctionner. L’objet va se transformer instantanément en presse papier dès le 9 décembre prochain. Pourquoi un tel choix ? Spotify explique simplement vouloir « rationnaliser ses produits » ce qui peut se traduire par : ce bidule ne nous rapporte rien mais il nous coute de la maintenance. Jetons le aux oubliettes.

La marche à suivre pour cet objet chez Spotify ? Faire un reset d’usine et l’emmener à la déchetterie pour qu’il soit « recyclé ». Et c’est bien là tout le problème. Le recyclage de cet appareil,  de son écran , de ses composants, sera au mieux médiocre. L’ensemble des matières premières extraites, raffinées, transportées, rassemblées et assemblées mérite mieux que le sort que le service réserve à cet objet. Parce que des milliers et des milliers de « Car Thing » fonctionnent encore parfaitement.

De deux choses l’une, soit Spotify met au travail quelques ingénieurs pour pondre une solution permettant de libérer ces appareils afin de les exploiter en Bluetooth. Un système qui permettrait de contrôler son smartphone de manière très classique, quitte à retirer des fonctions spécifiques comme les ordres vocaux par exemple. Une mise à jour qui permettrait aux utilisateurs de conserver un appareil fonctionnel tant qu’il n’est pas réellement hors service physiquement.

Soit assumer leur image de pollueur inconscient. Parce qu’il y a pire qu’un pollueur « classique », une société qui a des externalités propres à son fonctionnement. Celle qui a des emballages et qui pollue effectivement. Il y a ceux qui polluent par avarice ou par flemme. Spotify se place ici au niveau des armateurs de bateaux qui demandent à leur équipage de vider leurs réserves de carburants en pleine mer pour éviter de payer ce service. Au niveau de ces entreprises qui utilisent la forêt pour jeter des détritus et la transforme en décharge sauvage. Spotify se place dans une position qui les empêchera à l’avenir toute tentative de verdir leur discours et les ramènera à l’état de simples pollueurs sans aucune considération pour l’environnement. Si aujourd’hui Spotify se vante d’une certaine neutralité carbone de ses services, cette décision va rendre difficile toute volonté de se faire passer pour une entreprise verte.

En 2022, Google avait eu la même idée avec ses manettes Stadia. Le service voulait que ses clients emmènent leurs périphériques de jeu, pourtant parfaitement exploitables, vers la déchetterie la plus proche. La levée de boucliers des utilisateurs à qui répugnait l’idée de jeter des objets fonctionnels a eu raison de ce comportement totalement irresponsable et a poussé le développeur à proposer une mise à jour simple permettant de transformer ces manettes propriétaires en solutions Bluetooth classiques. En procédant ainsi, Google a évité d’ajouter des tonnes de matériel fonctionnel dans un processus de recyclage souvent mal maitrisé.

Spotify, comme toutes les autres marques du genre, n’a pas le droit moral de se comporter comme cela. L’impact écologique de ce genre de mauvaise décision est non seulement énorme mais il est surtout le plus mauvais signal à envoyer au marché. Abandonner un produit parfaitement capable de rendre encore service d’un revers de mise à jour n’est plus possible aujourd’hui.

Il existe déjà des solutions pour cet appareil, plusieurs personnes les ont documentées. Cela ne sera pas un problème pour les plus dégourdis en informatique d’arriver à en tirer quelque chose. Mais la majorité des utilisateurs sera bien incapable de suivre la procédure complexe exigée. C’est à Spotify de trouver une solution simple et ne demandant que quelques clics pour parvenir à ses fins. Libérer l’objet de sa mort programmée. Exactement ce qu’a fait Google avec ses manettes Stadia, en somme.

Et en attendant de proposer ce service, Spotify doit continuer à supporter son produit. Sinon autant immédiatement arrêter de jouer la ritournelle d’un engagement pour la nature, ce comportement pollueur aura prouvé à tous que la marque se souciera toujours plus d’économie que d’écologie.

Spotify brique des milliers d’accessoires, sans aucun remords © MiniMachines.net. 2024.

iFixit is Breaking Up With Samsung

iFixit and Samsung are parting ways. Two years after they teamed up on one of the first direct-to-consumer phone repair programs, iFixit CEO and co-founder Kyle Wiens tells The Verge the two companies have failed to renegotiate a contract -- and says Samsung is to blame. From a report: "Samsung does not seem interested in enabling repair at scale," Wiens tells me, even though similar deals are going well with Google, Motorola, and HMD. He believes dropping Samsung shouldn't actually affect iFixit customers all that much. Instead of being Samsung's partner on genuine parts and approved repair manuals, iFixit will simply go it alone, the same way it's always done with Apple's iPhones. While Wiens wouldn't say who technically broke up with whom, he says price is the biggest reason the Samsung deal isn't working: Samsung's parts are priced so high, and its phones remain so difficult to repair, that customers just aren't buying.

Read more of this story at Slashdot.

Tous les futurs revenus d’Immortals of Aveum reviendront aux développeurs, mais…

En fin de semaine dernière, nos confrères de chez Game Developer on rapporté ce fait plutôt étonnant en provenance d’Electronic Arts : l’éditeur a décidé que 100 % des futurs revenus d’Immortals of Aveum irait à Ascendant Studio, le développeur du jeu. Pour rappel, le titre avait fait un four, bien qu’il ne soit pas complètement à chier. Le feeling était même plutôt correct, mais leur volonté de faire un Call Of’ solo avec une moustache magique n’avait pas suffisamment apporté d’air frais au concept. Ce n’était finalement pas du tout original, rapidement chiant comme la mort et complètement oubliable. Les membres du studio en avaient d’ailleurs fait les frais un mois après la sortie, puisque la moitié avait été mise à la porte. Plus récemment, une partie des employés restants avaient été mis à pied sans compensation financière, situation peut-être encore pire, du moins à court terme. Quoiqu’il en soit, personne ne comprend la décision d’EA, mais c’est plutôt… sympa pour les survivants du studio, on suppose. Néanmoins, il n’y a pas de quoi sauter au plafond, car comme nous le rappelle notre confrère Gautoz (Origami, Ex-Gamekult), le jeu a été offert le mois dernier sur le PlayStation Plus, et vient d’apparaître sur EA Play, et donc dans le Xbox Game Pass (qui inclus l’offre d’EA).

Immortals of Aveum

Si vous souhaitez soutenir les développeurs, vous pouvez toujours acheter Immortals of Aveum sur Steam à 60 boules et ne jamais y jouer. Ou sinon, Epic Games Store propose une promotion de 65 % jusqu’au 13 juin, ce qui le fait à 21 €. C’est déjà plus raisonnable, et il ne faudrait tout de même pas les encourager à refaire un jeu du style.

Nvidia Reports a 262% Jump In Sales, 10-1 Stock Split

Nvidia reported fiscal first-quarter earnings surpassing expectations with strong forecasts, indicating sustained demand for its AI chips. Following the news, the company's stock rose over 6% in extended trading. Nvidia also said it was splitting its stock 10 to 1. CNBC reports: Nvidia said it expected sales of $28 billion in the current quarter. Wall Street was expecting earnings per share of $5.95 on sales of $26.61 billion, according to LSEG. Nvidia reported net income for the quarter of $14.88 billion, or $5.98 per share, compared with $2.04 billion, or 82 cents, in the year-ago period. [...] Nvidia said its data center category rose 427% from the year-ago quarter to $22.6 billion in revenue. Nvidia CFO Colette Kress said in a statement that it was due to shipments of the company's "Hopper" graphics processors, which include the company's H100 GPU. Nvidia also highlighted strong sales of its networking parts, which are increasingly important as companies build clusters of tens of thousands of chips that need to be connected. Nvidia said that it had $3.2 billion in networking revenue, primarily its Infiniband products, which was over three times higher than last year's sales. Nvidia, before it became the top supplier to big companies building AI, was known primarily as a company making hardware for 3D gaming. The company's gaming revenue was up 18% during the quarter to $2.65 billion, which Nvidia attributed to strong demand. The company also sells chips for cars and chips for advanced graphics workstations, which remain much smaller than its data center business. The company reported $427 million in professional visualization sales, and $329 million in automotive sales. Nvidia said it bought back $7.7 billion worth of its shares and paid $98 million in dividends during the quarter. Nvidia also said that it's increasing its quarterly cash dividend from 4 cents per share to 10 cents on a pre-split basis. After the split, the dividend will be a penny a share.

Read more of this story at Slashdot.

CFPB Says Buy Now, Pay Later Firms Must Comply With US Credit Card Laws

The Consumer Financial Protection Bureau declared on Wednesday that customers of the burgeoning buy now, pay later industry have the same federal protections as users of credit cards. From a report: The agency unveiled what it called an "interpretive rule" that deemed BNPL lenders essentially the same as traditional credit card providers under the decades-old Truth in Lending Act. That means the industry -- currently dominated by fintech firms like Affirm, Klarna and PayPal -- must make refunds for returned products or canceled services, must investigate merchant disputes and pause payments during those probes, and must provide bills with fee disclosures. "Regardless of whether a shopper swipes a credit card or uses Buy Now, Pay Later, they are entitled to important consumer protections under long-standing laws and regulations already on the books," CFPB Director Rohit Chopra said in a release. The CFPB, which last week was handed a crucial victory by the Supreme Court, has pushed hard against the U.S. financial industry, issuing rules that slashed credit card late fees and overdraft penalties. The agency, formed in the aftermath of the 2008 financial crisis, began investigating the BNPL industry in late 2021.

Read more of this story at Slashdot.

IGN Scoops Up Eurogamer, Rock Paper Shotgun, and More

It seems no industry is safe from consolidation, and the latest target is gaming media. From a report: IGN Entertainment has acquired the website portfolio of UK publisher Gamer Network, which operates a number of beloved games-focused publications. That list includes Gamesindustry.biz, Eurogamer, Rock Paper Shotgun, VG247, and the tabletop site Dicebreaker. The network also holds shares in sites like Nintendo Life and Digital Foundry. Terms of the deal were not disclosed. Gamesindustry.biz reports that "some redundancies" have been made across the sites, though it's not clear how many workers have been impacted. According to several posts on X, editors at both Rock Paper Shotgun and Gamesindustry.biz have been laid off. IGN Entertainment is owned by Ziff Davis, which, in addition to IGN's site, also operates other subsidiaries like Humble Bundle.

Read more of this story at Slashdot.

Les performances de The Finals déçoivent les investisseurs

Dans le rapport financier du premier trimestre 2024 de Nexon, société mère d’Embark Studio, on apprend que The Finals, ce free-to-play compétitif basé sur la destruction des cartes, n’atteint pas les objectifs qui lui ont été fixés. En effet, à plusieurs reprises, on peut lire qu’il a enregistré des « performances inférieures aux attentes ». Si le lancement avait explosé les compteurs, la courbe de joueurs s’était progressivement tassée autour des 22 000. Le lancement de la saison 2, dans lequel beaucoup d’espoirs ont été placés, a malheureusement « enregistré un taux de fidélisation et un chiffre d’affaires inférieurs aux prévisions ». On peut effectivement constater sur SteamDB un pic à plus de 48 000 joueurs, mais de nouveau une chute jusqu’à atteindre environ 18 000 personnes simultanément, au moment où l’on écrit la news deux mois plus tard.

The Finals 2

Si ces chiffres semblent tout de même très respectables, il faut savoir que derrière ce type de jeu, il faut gérer une grosse infrastructure serveurs, et surtout, toute une équipe de développeurs. Or, ça coûte cher. Sans doute un peu trop pour Nexon, qui voit cette courbe d’un mauvais œil. Un cas que l’on pourrait peut-être rapprocher de celui de Yagger en juin 2023. Ils avaient annoncé la fermeture du free-to-play The Cycle: Frontier, pour raisons économiques. Bon, il y avait beaucoup moins de joueurs (dans les 3000), et ils expliquaient que cela ne suffisait pas à payer les 145 développeurs. Chez Embark Studios, ils sont 300. Mais ils travaillent actuellement sur deux autres projets, dont un extraction shooter TPS free-to-play. The Finals ne va donc probablement pas être coupé demain, puisqu’il est encore pas mal peuplé, et les développeurs peuvent facilement être réallouées à d’autres projets. D’autant plus que le rapport financier annonce la sortie de la troisième saison en juin.

Mais une nouvelle map et quelques modes de jeux supplémentaires pourront-ils inverser la tendance ? Pas sûr, quand on voit la quasi indifférence dans laquelle est sorti Terminal Attack en début du mois. Une situation qui ne nous étonne pas vraiment. Bien que le titre soit plutôt sympa à joueur, notre expert Stuka n’avait pas réellement trouvé de profondeur, et s’interrogeait sur sa longévité. Si vous voulez le faire mentir, vous pouvez jouer à The Finals gratuitement en vous rendant sur sa page Steam.

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