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Meta Backtracks, Will Keep Horizon Worlds VR Support 'For Existing Games'

Meta is partially reversing its decision to drop VR support for Horizon Worlds, keeping VR access for existing Unity-based games while shifting future development to a new flatscreen-focused Horizon Engine. UploadVR reports: If you somehow missed it, on Tuesday Meta officially announced that its Horizon Worlds "metaverse" platform would drop VR support in June, meaning it would only be available as a flatscreen experience for the web and smartphones. But now, in an "ask me anything" session on his Instagram page, Meta CTO Andrew Bosworth says the company has decided to "keep Horizon Worlds working in VR for existing games to support the fans who've reached out." Bosworth says this specifically applies to worlds developed with the Horizon Unity runtime, suggesting it applies to those built inside VR or with the Horizon Desktop Editor, but not those built for the new Horizon Engine with Horizon Studio. The picture painted here is of a clean technical break, with the legacy Unity version of Horizon Worlds continuing to support VR, and the new Horizon Engine focusing fully on flatscreen. This VR support will continue through the Horizon Worlds VR app, which Bosworth says will stay on Quest's store "for the foreseeable future". Specific worlds will not be recommended by the operating system, though, and nor will they be seen in the storefront. Horizon Worlds will be just another app on the store. As for the reason behind not supporting VR in Horizon Engine, Bosworth repeated the explanation he's been giving for two months now -- "because that's where most of the consumer and creator energy already was, and so we're leaning into that."

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Meta Is Shutting Down VR Social Platform Horizon Worlds

Meta is shutting down its VR social platform Horizon Worlds, which was once a key piece of the pivot to the metaverse. The company said the app will be taken off the Quest store at the end of March, and fully removed from Quest headsets by June 15. After that date, it will shift to a standalone "mobile-only experience." CNBC reports: The shift for Horizon Worlds, which was once a central part of the company's push into virtual reality, comes weeks after Meta cut over 1,000 employees from Reality Labs, the unit responsible for the metaverse. [...] The social platform has never drawn more than a couple hundred thousand active users a month, CNBC previously reported. The virtual 3D social network where avatars could interact and play games with other users officially launched in late 2021. It operated exclusively on the Quest VR platform until Meta launched a mobile app version in September 2023. The mobile version of Horizon Worlds was built to provide an entry point for users without VR headsets, functioning similarly to Roblox.

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Meta Plans Sweeping Layoffs As AI Costs Mount

An anonymous reader quotes a report from Reuters: Meta is planning sweeping layoffs that could affect 20% or more of the company, three sources familiar with the matter told Reuters, as Meta seeks to offset costly artificial intelligence infrastructure bets and prepare for greater efficiency brought about by AI-assisted workers. No date has been set for the cuts and the magnitude has not been finalized, the people said. Top executives have recently signaled the plans to other senior leaders at Meta and told them to begin planning how to pare back, two of the people said. If Meta settles on the 20% figure, the layoffs will be the company's most significant since a restructuring in late 2022 and early 2023 that it dubbed the "year of efficiency." It employed nearly 79,000 people as of December 31, according to its latest filing. The speculation follows a recent report from The New York Times claiming that Meta has delayed the release of its next major AI model after falling behind competing systems from Google, OpenAI, and Anthropic.

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Meta Delays Rollout of New AI Model After Performance Concerns

Meta has delayed the release of its next major AI model after internal tests showed it lagging behind competing systems from Google, OpenAI, and Anthropic. The New York Times reports: The model, code-named Avocado, outperformed Meta's previous A.I. model and did better than Google's Gemini 2.5 model from March, two of the people said. But it has not performed as strongly as Gemini 3.0 from November, they said. As a result, Meta has delayed Avocado's release to at least May from this month, the people said. They added that the leaders of Meta's A.I. division had instead discussed temporarily licensing Gemini to power the company's A.I. products, though no decisions have been reached. [...] It takes time to improve A.I. models, and Meta can still catch up to rivals, A.I. experts said. But a longer timeline has set in at the company, with Mr. Zuckerberg tempering expectations for Avocado in the past few months. "I expect our first models will be good, but more importantly will show the rapid trajectory we're on," he said on a call with investors in January. A Meta spokesperson said in a statement: "As we've said publicly, our next model will be good but, more importantly, show the rapid trajectory we're on, and then we'll steadily push the frontier over the course of the year as we continue to release new models. We're excited for people to see what we've been cooking very soon."

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Meta Acquires Moltbook, the Social Network For AI Agents

Axios reports that Meta has acquired Moltbook, the viral, Reddit-like social network designed for AI agents. Humans are welcome, but only to observe. Axios reports: The deal brings Moltbook's creators -- Matt Schlicht and Ben Parr -- into Meta Superintelligence Labs (MSL), the unit run by former Scale AI CEO Alexandr Wang. Meta did not disclose Moltbook's purchase price. The deal is expected to close mid-March, Meta says, with the pair starting at MSL on March 16. When it launched in late January, Moltbook was labeled the "most interesting place on the internet" by open-source developer and writer Simon Willison. "Browsing around Moltbook is so much fun. A lot of it is the expected science fiction slop, with agents pondering consciousness and identity. There's also a ton of genuinely useful information, especially on m/todayilearned." In an internal post seen by Axios, Meta's Vishal Shah said existing Moltbook customers can temporarily continue using the platform. "The Moltbook team has given agents a way to verify their identity and connect with one another on their human's behalf," Shah says. "This establishes a registry where agents are verified and tethered to human owners." He added: "Their team has unlocked new ways for agents to interact, share content, and coordinate complex tasks."

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