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Intel vPro : de nouveaux Core Ultra ultra basse conso

Minimachines.net en partenariat avec TopAchat.com

Ces processeurs seront déployés dans des portables à destination des professionnels, ces nouveaux Core Ultra avec fonction vPro ont une assez belle amplitude  de compétences et surtout un vaste champ de consommation. Les premiers d’entre eux ne demandant que 9 watts en fréquence de base. 

Ces nouvelles puces Meteor Lake d’Intel proposent elles aussi un assemblage de cœurs Performance, Efficience et les Low Power Efficient jouant entre de la puissance et de l’efficacité pour proposer à la fois de l’autonomie et des capacités de calculs. Ajouté à cela un NPU dédié aux calculs d’IA et un circuit graphique variant en fonction de la consommation de chaque processeur. Les fonctions vPro apportant en plus de manière matérielle des éléments clés pour la sécurité et le pilotage des machines.

En entreprise, il sera possible d’authentifier son parc et d’empêcher ainsi toute machine externe de se connecter à un réseau. L’arrivée du NPU permet également de piloter des algorithmes dédiés à la détection de risques de sécurité ou de mieux identifier chaque engin. Intel assure qu’entre un PC d’il y a 4 ans et une machine Meteor Lake vPro la probabilité d’une attaque baisse drastiquement. Evidemment d’une simple génération à l’autre la performance progresse et la consommation fond de 36% dans le meilleur des cas.

Intel met l’accent sur les fonctionnalités annexes de sa gamme comme l’implantation aisée d’un module sans fil de type Wi-Fi7 et Bluetooth 5.4, du Bluetooth LE Audio, de ses puces Ethernet Gigabit et 2.5 Gigabit ou du Thunderbolt 4. La marque fait aussi l’emphase de son IA qui aura certes des usages plus rapides dans un contexte pro mais qui peine encore à montrer tout l’intérêt de son déploiement en local. Elle assure proposer des premières « suites » prenant en charge son NPU pour piloter des performances et, donc, de la sécurité. 

L’arrivée des PC Microsoft Copilot, avec la touche dédiée, est également mise en avant. Intel expliquant que ces machines seront parfaitement adaptées à cet environnement. J’étais persuadé que les pros n’étaient pas sensibles à ce genre de communication jusqu’à ce que je rencontre deux distributeurs spécialisés… Ceux-ci m’ont expliqué que suivant la taille de l’entreprise concernée, ce genre d’argument influe sur les investissements. Une sorte de corollaire de salaire. Plus l’entreprise est grande, plus son responsable IT est compétent et bien payé et moins un argument comme la formule « AI PC » n’a d’impact. Mais pour beaucoup de petites et moyenne entreprises. Quand le responsable IT a également deux ou trois autres casquettes dans la boite ou qu’il est arrivé à ce poste en s’autoformant grâce aux stages « offerts » par ses fournisseurs, et plus ces arguments font mouche.

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Cœurs / Threads Cache Fréquence Max ( P /  E) GFX RAM Fréquence  base /  Turbo  Intel vPro
Core Ultra 9 185H 16 /22
6P + 8E + 2LPE
24Mo 5,1 GHz / 3,8 GHz Intel Arc (8 Xe cores @ 2,35 GHz) 64/96Go 45W / 115W Oui (Entreprise)
Core Ultra 7 165H 16 / 22
6P + 8E + 2LPE
24Mo 5 GHz / 3 GHz Intel Arc (8 Xe cores @ 2,3 GHz) 64/96Go 28W / 64-115W Oui (Entreprise)
Core Ultra 7 155H 16 / 22
6P + 8E + 2LPE
24Mo 4,8 GHz / 3,8 GHz Intel Arc (8 Xe cores @ 2,25 GHz) 64/96Go 28W / 64-115W Oui (Essentials)
Core Ultra 5 135H 14 / 18
4P + 8E + 2LPE
18Mo 4,6 GHz / 3,6 GHz Intel Arc (7 Xe cores @ 2,2 GHz) 64/96Go 28W / 64-115W Oui (Entreprise)
Core Ultra 5 125H 14 / 18
4P + 8E + 2LPE
18Mo 4,5 GHz / 3,6 GHz Intel Arc (7 Xe cores @ 2,2 GHz) 64/96Go 28W / 64-115W Oui (Essentials)
Core Ultra 7 165U 12 / 14
2P + 8E + 2LPE
12Mo 4,9 GHz / 3,8 GHz Graphiques Intel (4 Xe cores @ 2 GHz) 64/96Go 15W / 57W Oui (Entreprise)
Core Ultra 7 155U 12 / 14
2P + 8E + 2LPE
12Mo 4,8 GHz / 3,8 GHz Graphiques Intel (4 Xe cores @ 1,95 GHz) 64/96Go 15W / 57W Oui (Essentials)
Core Ultra 5 135U 12 / 14
2P + 8E + 2LPE
12Mo 4,4 GHz / 3,6 GHz Graphiques Intel (4 Xe cores @ 1,9 GHz) 64/96Go 15W / 57W Oui (Entreprise)
Core Ultra 5 125U 12 / 14
2P + 8E + 2LPE
12Mo 4,3 GHz / 3,6 GHz Graphiques Intel (4 Xe cores @ 1,85 GHz) 64/96Go 15W / 57W Oui (Essentials)
Core Ultra 7 164U 12 / 14
2P + 8E + 2LPE
12Mo 4,8 GHz / 3,8 GHz Graphiques Intel (4 Xe cores @ 1,8 GHz) 64Go 9W / 30W Oui (Entreprise)
Core Ultra 5 134U 12 / 14
2P + 8E + 2LPE
12Mo 4,4 GHz / 3,6 GHz Graphiques Intel (4 Xe cores @ 1,75 GHz) 64Go 9W / 30W Oui (Entreprise)

Ces éléments n’intéresseront probablement pas tout le monde et beaucoup des fonctionnalités n’ont d’intérêt que dans la vie d’une entreprise ayant un département informatique piloté. Mais elles permettent de creuser un écart avec les processeurs grand public et servent en général de fondation à la création de machines pro intéressantes. Intel assure que plus de 30 portables sont prévus dès cette année avec des puces vPro de 14e Gen.

Dans ce listing de puces, deux sont toutefois assez particulières, les Core Ultra 5 134U et Core Ultra 7 164U qui ressemblent beaucoup aux puces Meteor Lake présentées par Intel en fin d’année dernière. Là où toutes les autres sont présentées en Core Ultra X xxU5, elles sont en Core Ultra X xx4 U. Ces modèles ont la particularité de ne consommer que 9 watts en fréquence de base et 30 watts en Turbo. De quoi construire des machines légères et autonomes. Si ce ne seront pas forcément des engins fanless en permanence, on peut tout à fait imaginer des BIOS adaptés à un déplacement en basse fréquence sur batterie qui ne demanderait pas de refroidissement actif et un usage sédentaire avec une ventilation très discrète.

Pour nous autres, ces machines préfigurent ce que le marché de l’occasion reconditionné nous fournira dans « quelques » années à un prix record. Il n’y a qu’à jeter un oeil sur les bonnes affaires de AFBShop pour s’en convaincre.

Intel vPro : de nouveaux Core Ultra ultra basse conso © MiniMachines.net. 2024.

La campagne solo du prochain Battelfield probablement annulée : EA ferme Ridgeline Game

La semaine dernière, nous apprenions que dans le cadre de la restructuration chez Electronic Arts, environ 5 % de la masse salariale allait prendre la porte. Mais quelques jours après, une nouvelle information est tombée : le studio Ridgeline Games, créé il y a deux ans, et dédié uniquement à la partie solo du prochain Battlefield, allait être fermé. L’année dernière, on nous expliquait que des développeurs de DICE étaient arrivés en renfort. Mais c’était apparemment peine perdue, peut-être à cause de Marcus Lehto, à la tête du studio, l’un des créateurs de Halo, mais surtout du honteux Desintegration.

À moins que les fameux renforts n’aient repris intégralement le boulot sur la partie solo, il est fort probable que le prochain Battlefield sera uniquement multijoueurs, comme Battlefield 2042.

Une centaine d’actions dans un seul titre boursier : découvrez comment fonctionnent les ETF [Sponso]

Cet article a été réalisé en collaboration avec Fortuneo

Pas évident de se lancer en bourse. Et si les ETF étaient la solution pour débuter ?

Cet article a été réalisé en collaboration avec Fortuneo

Il s’agit d’un contenu créé par des rédacteurs indépendants au sein de l’entité Humanoid xp. L’équipe éditoriale de Numerama n’a pas participé à sa création. Nous nous engageons auprès de nos lecteurs pour que ces contenus soient intéressants, qualitatifs et correspondent à leurs intérêts.

En savoir plus

Jusqu’à 230 € prime de bienvenue et livret boosté : voici comment Fortuneo accueille ses nouveaux clients [Sponso]

Cet article a été réalisé en collaboration avec Fortuneo

Et si 2024 était la bonne année pour changer de banque ? C’est le message que Fortuneo souhaite faire passer avec son package de bienvenue, entre prime, livret à taux boosté et service de mobilité bancaire simplifié.

Cet article a été réalisé en collaboration avec Fortuneo

Il s’agit d’un contenu créé par des rédacteurs indépendants au sein de l’entité Humanoid xp. L’équipe éditoriale de Numerama n’a pas participé à sa création. Nous nous engageons auprès de nos lecteurs pour que ces contenus soient intéressants, qualitatifs et correspondent à leurs intérêts.

En savoir plus

Former Activision CEO Bobby Kotick Considering Buying TikTok

According to the Wall Street Journal (paywalled), former Activision CEO Bobby Kotick is reportedly considering buying TikTok. PCMag reports: Kotick floated the idea at a dinner at an Allen & Co. conference earlier this week with a group of potential partners, including OpenAI CEO Sam Altman, the Journal says. Kotick left Activision in late December after more than 30 years following the approval of the Microsoft merger and a tumultuous period that included a damaging discrimination lawsuit. And while he got a hefty golden parachute, it's probably not enough to buy TikTok, so he'll need partners with deep pockets. The report comes amid a vote in the House that would require TikTok to be sold or banned in the United States.

Read more of this story at Slashdot.

Most Subscription Apps Don't Make Money, Report Shows

According to a new analysis of the subscription app economy from mobile subscription toolkit provider RevenueCat, the top 5% of apps generate 200 times the revenue of the bottom quartile after their first year, while the median monthly revenue an app generates after 12 months is under $50 USD. From a report: The "State of Subscription Apps" report offers a bird's-eye view into the subscription app universe, as RevenueCat has nearly 30,000 apps using its platform's tools to manage their monetization. Outside of Apple and Google, that makes RevenueCat the largest collection of subscription app developers on one platform. This report specifically looks at data from over 29,000 apps and over 18,000 developers who collectively generate over $6.7 billion in tracked revenue and have over 290 million subscribers. After crunching its data, the company found that only 17.2% of apps will reach even $1,000 in monthly revenue, but after they hit that point, the odds of them growing further increase.

Read more of this story at Slashdot.

Ageism Haunts Some Tech Workers In the Race To Get Hired

An anonymous reader shares an excerpt from a Wired article: The U.S. economy is showing remarkable health, but in the tech industry, layoffs keep coming. For those out of work, finding a new position can become a full-time job. And in tech -- a sector notoriously always looking for the next hot, new thing -- some people whose days as fresh-faced coders are long gone say that having decades of experience can feel like a disadvantage. Ageism is a longtime problem in the tech industry. Database startup RelevantDB went viral in 2021 after it posted a job listing bragging, "We hire old people," which played off industry stereotypes. In 2020, the US Equal Employment Opportunity Commission found that IBMhad engaged in age discrimination, pushing out older workers to make room for younger ones. (The company has denied engaging in "systemic age discrimination.") A recent LinkedIn ad that shows an older woman unfamiliar with tech jargon saying her son sells invisible clouds triggered a backlash from people who say it unfairly portrayed older people as out of touch. In response, Jim Habig, LinkedIn's vice president of marketing, says: "This ad didn't meet our goal to create experiences where all professionals feel welcomed and valued, and we are working to replace the spot." [...] Tech companies have laid off more than 400,000 workers over the past two years, according to Layoffs.fyi, which tracks job cuts in the industry. To older workers, the purge is both a reminder of the dotcom bust, and a new frontier. The industry's generally consistent growth in recent decades as the economy has become more tech-centric means that many more senior workers -- which in tech can sometimes be considered to mean over 35 but includes people in their late forties, fifties, or sixties -- may have less experience with job hunting. For decades, tech workers could easily hop between jobs in their networks, often poached by recruiters. And as tech companies boomed during the Covid-19 pandemic's early days, increased demand for skills gave workers leverage. Now the power has shifted to the employers as companies seek to become efficient and correct that over hiring phase, and applicants are hitting walls. Workers have to network, stay active on LinkedIn, join message boards, and stand out. With four generations now clocking in to work, things can feel crowded.

Read more of this story at Slashdot.

Outdoor Voices To Close All Stores This Week

Outdoor Voices, an athletic apparel company, is closing all its stores on Sunday, The New York Times reported this week, citing four employees at four different stores. From the report: In an internal Slack message reviewed by The New York Times, some employees were notified on Wednesday that "Outdoor Voices is embarking on a new chapter as we transition to an exclusively online business." Products in stores are going to be discounted 50 percent, according to the Slack message. The news came as a surprise, two of the employees said, adding that they were not offered severance. Outdoor Voices, which lists 16 retail locations on its website, did not immediately respond to a request for comment. Founded in 2014 by Ty Haney, the brand became popular for its muted tones and highly Instagrammable aesthetics. Think matching crop tops and leggings in pale shades of earthy tones. Its hashtag and company mantra, #DoingThings, became popular on social media, where brand loyalists would regularly share images of themselves participating in athletic activities like running or hiking or spinning. The company often hosted events, like group exercise classes, and even built an editorial platform called The Recreationalist. Many Outdoor Voices customers weren't just shoppers; they were devotees. The company was a chic athleisure brand perfectly positioned to attract millennials, but it was also selling a lifestyle. A lifestyle that helped the brand raise millions in funding.

Read more of this story at Slashdot.

Amazon Tells Warehouse Workers To Close Their Eyes and Think Happy Thoughts

Amazon is telling workers to close their eyes and dream of being somewhere else while they're standing in a warehouse. From a report: A worker in one of Amazon's fulfillment centers, who we've granted anonymity, sent 404 Media a photo they took of a screen imploring them to try "savoring" the idea of something that makes them happy -- as in, not being at work, surrounded by robots and packages. "Savoring," the screen says, in a black font over a green block of color. "Close your eyes and think about something that makes you happy." Under that text -- which I can't emphasize enough: it looks like something a 6th grader would make in Powerpoint -- there's a bunch of white space, and a stock illustration of a faceless person in an Amazon vest. He's being urged on by an anthropomorphic stack of Amazon packages with wheels and arms. There's also a countdown timer that says "repeat until timer ends." In the image we saw, it said 10 seconds.

Read more of this story at Slashdot.

Mercedes is Trialing Humanoid Robots For 'Low Skill, Repetitive' Tasks

Mercedes-Benz is the latest automotive company to trial how humanoid robots could be used to automate "low skill, physically challenging, manual labor." From a report: On Friday, robotics company Apptronik announced it had entered into a commercial agreement with Mercedes to pilot how "highly advanced robotics" like Apollo -- Apptronik's 160-pound bipedal robot -- can be used in manufacturing. The news follows a similar pilot announced by BMW in January. Apptronik says that Mercedes is exploring use cases like having Apollo inspect and deliver components to human production line workers. Neither company has disclosed any figures for the agreement or how many Apollo robots are being trialed. According to Apptronik, humanoid robots would allow vehicle manufacturers to start automating manufacturing tasks without having to redesign their existing facilities. The company says its approach instead "centers on automating some physically demanding, repetitive and dull tasks for which it is increasingly hard to find reliable workers."

Read more of this story at Slashdot.

After 114 Days of Change, Broadcom CEO Acknowledges VMware-Related 'Unease'

In a blog post Thursday, Broadcom CEO and President Hock Tan acknowledged the discomfort VMware customers and partners have experienced after the sweeping changes that Broadcom has instituted since it acquired the company nearly four months ago. "Of course, we recognize that this level of change has understandably created some unease among our customers and partners," writes Tan. "But all of these moves have been with the goals of innovating faster, meeting our customers' needs more effectively, and making it easier to do business with us." Ars Technica reports: Tan believes that the changes will ultimately "provide greater profitability and improved market opportunities" for channel partners. However, many IT solution provider businesses that were working with VMware have already been disrupted. For example, after buying VMware, Broadcom took over the top 2,000 VMware accounts from VMware channel partners. In a March earnings call, Tan said that Broadcom has been focused on upselling those customers. He also said Broadcom expects VMware revenue to grow double-digits quarter over quarter for the rest of the fiscal year. [...] In his blog post, Tan defended the subscription-only licensing model, calling it "the industry standard." He said VMware started accelerating its transition to this strategy in 2019, (which is before Broadcom bought VMware). He also linked to a February blog post from VMware's Prashanth Shenoy, VP of product and technical marketing for the Cloud, Infrastructure, Platforms, and Solutions group at VMware, that also noted acquisition-related "concerns" but claimed the evolution would be fiscally prudent.

Read more of this story at Slashdot.

emptyvessel, un nouveau studio AAA par des ancien d’id Software, Naughty Dog et Activision

Il y a quelques jours, la création d’un nouveau studio de développement de jeux vidéo a été annoncé à la presse. Il s’agit d’emptyvessel, composé, entre autres, de vétérans du secteur, dont d’anciens d’id Software, Naughty Dog et Activision. Ils citent en référence, des jeux tels que DOOM, Quake, Borderlands et des TPS à succès, comme Last of Us et Uncharted.

Au vu du passif des développeurs, et de leur volonté à « partager leur spécialité dans le domaine des jeux de tir immersifs », on peut raisonnablement penser que leur premier titre, encore non annoncé, pourrait être un FPS. En tout cas, ils estiment être capables de produire un jeu de qualité AAA – donc un peu moins que les andouillettes, tout de même –, mais avec une équipe un peu plus contenue que les studios classiques. On attend de voir.

Vous pouvez retrouver l’annonce officielle en anglais sur le site gamepress.com.

Amazon Violated Rights of Workers Trying to Unionize, Labor Regulators Find

"Workers at an Amazon air hub in Kentucky celebrated a victory Thursday," reports the Washington Post, "after federal labor regulators found that Amazon violated labor law by trying to prevent workers there from unionizing." The employees have been demanding higher pay, more flexible schedules and safer working conditions since 2022. After a months-long investigation, the National Labor Relations Board issued a complaint against Amazon last week, alleging the e-commerce behemoth illegally attempted to curtail those efforts by interrogating workers, threatening to call the police on them and demoting workers involved in union organizing. The complaint is a victory for union organizers at a crucial air cargo hub in Kentucky who have been alleging that Amazon has been unfairly interfering with their unionization efforts there for months.... Amazon workers at various sites around the country have been trying to unionize for years, with little to show for it. Many have accused Amazon of using illegal tactics to discourage workers from supporting unions — more than 240 such charges have been filed with the labor board, workers said... Amazon employee Marcio Rodriguez said he was threatened with termination for his union-organizing activity along with 10 co-workers. For two weeks, Rodriguez said, Amazon management would "show up to where I was working out on the ramp in front of my co-workers in a truck and take me to the HR office," where they would interrogate him... Amazon workers in Kentucky are seeking to form Amazon Labor Union, an independent but associated branch of the group that won a historic victory at an Amazon warehouse on Staten Island in 2021. Lawyers for the union there are still battling Amazon, which has yet to come to the bargaining table and continues to argue that the NLRB unfairly sided with workers during that election. More recently, the company has argued in another New York case that the National Labor Relations Board itself is structured unconstitutionally, following legal arguments set forth by lawyers for SpaceX and Trader Joe's... Amazon is scheduled to appear at a hearing before labor regulators regarding its alleged anti-union activities in Kentucky on April 22.

Read more of this story at Slashdot.

32-Hour Workweek for America Proposed by Senator Bernie Sanders

The Guardian reports that this week "Bernie Sanders, the independent senator from Vermont who twice ran for the Democratic presidential nomination, introduced a bill to establish a four-day US working week." "Moving to a 32-hour workweek with no loss of pay is not a radical idea," Sanders said on Thursday. "Today, American workers are over 400% more productive than they were in the 1940s. And yet millions of Americans are working longer hours for lower wages than they were decades ago. "That has got to change. The financial gains from the major advancements in artificial intelligence, automation and new technology must benefit the working class, not just corporate chief executives and wealthy stockholders on Wall Street. "It is time to reduce the stress level in our country and allow Americans to enjoy a better quality of life. It is time for a 32-hour workweek with no loss in pay." The proposed bill "has received the endorsement of the American Federation of Labor and Congress of Industrial Organizations, United Auto Workers, the Service Employees International Union, the Association of Flight Attendants" — as well as several other labor unions, reports USA Today: More than half of adults employed full time reported working more than 40 hours per week, according to a 2019 Gallup poll... More than 70 British companies started to test a four-day workweek last year, and most respondents reported there has been no loss in productivity. A statement from Senator Sanders: Bill Gates, the founder of Microsoft, and Jamie Dimon, the CEO of JP Morgan Chase, predicted last year that advancements in technology would lead to a three or three-and-a-half-day workweek in the coming years. Despite these predictions, Americans now work more hours than the people of most other wealthy nations, but are earning less per week than they did 50 years ago, after adjusting for inflation. "Sanders also pointed to other countries that have reduced their workweeks, such as France, Norway and Denmark," adds NBC News. USA Today notes that "While Sanders' role as chair of the Senate Health, Education, Labor, and Pensions Committee places a greater focus on shortening the workweek, it is unlikely the bill will garner enough support from Republicans to become federal law and pass in both chambers." And political analysts who spoke to ABC News "cast doubt on the measure's chances of passage in a divided Congress where opposition from Republicans is all but certain," reports ABC News, "and even the extent of support among Democrats remains unclear."

Read more of this story at Slashdot.

Cisco Completes $28 Billion Acquisition of Splunk

Cisco on Monday completed its $28 billion acquisition of Splunk, a powerhouse in data analysis, security and observability tools. The deal was first announced in September 2023. SecurityWeek reports: Cisco plans to leverage Splunk's AI, security and observability capabilities complement Cisco's solution portfolio. Cisco says the transaction is expected to be cash flow positive and non-GAAP gross margin accretive in Cisco's fiscal year 2025, and non-GAAP EPS accretive in fiscal year 2026. "We are thrilled to officially welcome Splunk to Cisco," Chuck Robbins, Chair and CEO of Cisco, said in a statement. "As one of the world's largest software companies, we will revolutionize the way our customers leverage data to connect and protect every aspect of their organization as we help power and protect the AI revolution."

Read more of this story at Slashdot.

Hertz CEO Resigns After Blowing Big Gamble On EVs

Press2ToContinue quotes a report from the Gateway Pundit: Stephen Scherr, chief executive officer of Hertz Global Holdings Inc. and a member of its board of directors, will step down on March 31, following the car rental company's largest quarterly loss since 2020 after a risky bet on electric vehicles. According to Fox Business, Scherr is working with Gil West, former chief operating officer of Delta Airlines and General Motors' Cruise unit, to ensure a smooth transition. West will officially start his new role at Hertz on April 1. Scherr, 59, joined Hertz two years ago as the company was emerging from bankruptcy and putting a big focus on EVs during that time. Hertz soon discovered that EVs are more expensive to maintain than they had initially thought. Scherr reportedly told investors that Hertz's profits experienced a $348 million loss, which he blamed EVs for. In January, Hertz announced its plan to offload 20,000 electric vehicles from its U.S. fleet throughout 2024, and switch back to gas cars. In November, the Associated Press reported on a Consumer Reports survey that found EVs from the 2021 to 2023 model years are significantly less reliable than gasoline-powered vehicles. A whopping eighty percent less reliable, according to the AP, particularly with battery and charging systems, as well as fit issues with body panels and interiors. Car dealers and manufacturers are reportedly also struggling to sell EVs despite using deep discounts and promotional tactics. In 2021, Hertz announced plans to order 100,000 Tesla vehicles by the end of 2022. It later said it would buy "up to" 65,000 Polestar EVs for its rental fleet over the next five years.

Read more of this story at Slashdot.

Apple Working on Solution for App Store Fee That Could Bankrupt Viral Apps

Joe_Dragon shares a report: Since Apple announced plans for the 0.50 euro Core Technology Fee that apps distributed using the new EU App Store business terms must pay, there have been ongoing concerns about what that fee might mean for a developer that suddenly has a free app go viral. Apple's VP of regulatory law Kyle Andeers today met with developers during a workshop on Apple's Digital Markets Act compliance. iOS developer Riley Testut, best known for Game Boy Advance emulator GBA4iOS, asked what Apple would do if a young developer unwittingly racked up millions in fees. Testut explained that when he was younger, that exact situation happened to him. Back in 2014 as an 18-year-old high school student, he released GBA4iOS outside of the App Store using an enterprise certificate. The app was unexpectedly downloaded more than 10 million times, and under Apple's new rules with Core Technology Fee, Testut said that would have cost $5 million euros, bankrupting his family. He asked whether Apple would actually collect that fee in a similar situation, charging the high price even though it could financially ruin a family. In response, Andeers said that Apple is working on figuring out a solution, but has not done so yet. He said Apple does not want to stifle innovation and wants to figure out how to keep young app makers and their parents from feeling scared to release an app.

Read more of this story at Slashdot.

Saber Interactive prend son indépendance en se rachetant auprès d’Embracer Group

En fin de semaine dernière, nos confrères de Rock Paper Shotgun ont rapporté la séparation entre Saber Interactive et Embracer Group. Ce dernier, en difficulté financière depuis mi-2023, s’était déjà séparé de nombreux employés dans divers studios de développement. Là, c’est un peu nouveau : Saber a acheté son indépendance, emportant avec lui plusieurs studios et éditeurs, ainsi que leurs licences. Parmi eux, on peut compter, entre autres, 3D Realms (RIPOUT, WRATH), Slipgate Ironworks (Ion Fury, Kingpin Reloaded, GRAVEN, Phantom Fury), ou même New World Interactive (Insurgency: Sandstorm). 4A Games part aussi avec eux, mais par contre, la licence Metro reste chez Embracer. D’ailleurs, ces derniers conservent Dambuster Studios (Dead Island 2), Tripwire (Killing Floor, Chivalry 2), Beamdog (MythForce), Aspyr (STAR WARS: Battlefront Classic Collection), ou encore Tuxedo Labs (Teardown), et d’autres studios qui développent des jeux encore non annoncés.

Embracer’s official announcement of the deal is a little misleading. Saber is actually bringing along 4A Games (Metro) and Zen Studios (Pinball) through options, which (combined with liabilities) amounts to a purchase price of around $500 million as Bloomberg reported last month https://t.co/3Pj0TQ5FSt

— Jason Schreier (@jasonschreier) March 14, 2024

Selon Jason Schreier, journaliste chez Bloomberg, le montant de la transaction serait évaluée à 500 millions de dollar. C’est donc ça, le prix de la liberté ! Espérons que Saber Interactive ne prenne pas les méthodes de management du groupe Embracer, et conserve les 3000 développeurs répartis sur tous ces studios…

Si vous voulez plus d’information, n’hésitez pas à consulter directement l’article de Rock Paper Shotgun (en anglais).

Job Boards Are Rife With 'Ghost Jobs'

"Job openings across the country are seemingly endless," writes longtime Slashdot reader smooth wombat. "Millions of jobs are listed, but are they real? Companies may post job openings with no intent to ever fill it. These are known as ghost jobs and there are more than most people realize. The BBC reports: Clarify Capital, a New York-based business loan provider, surveyed 1,000 hiring managers, and found nearly seven in 10 jobs stay open for more than 30 days, with 10% unfilled for more than half a year. Half the respondents reported they keep job listings open indefinitely because they "always open to new people." More than one in three respondents said they kept the listings active to build a pool of applicants in case of turnover -- not because a role needs to be filled in a timely manner. The posted roles are more than just a talent vacuum sucking up resumes from applicants. They are also a tool for shaping perception inside and outside of the company. More than 40% of hiring managers said they list jobs they aren't actively trying to fill to give the impression that the company is growing. A similar share said the job listings are made to motivate employees, while 34% said the jobs are posted to placate overworked staff who may be hoping for additional help to be brought on. "Ghost jobs are everywhere," says Geoffrey Scott, senior content manager and hiring manager at Resume Genius, a US company that helps workers design their resumes. "We discovered a massive 1.7 million potential ghost job openings on LinkedIn just in the US," says Scott. In the UK, StandOut CV, a London-based career resources company, found more than a third of job listings in 2023 were ghost jobs, defined as listings posted for more than 30 days. "Experts caution not every posting that seems like a ghost job is one," notes the report. "Still, whether these postings are ghost jobs -- or simply look and feel like them -- the result is similar. Jobseekers end up discouraged and burnt out."

Read more of this story at Slashdot.

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