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James Bond Videogame '007 First Light' Sells 3M Copies, Earns $150M

The new James Bond-themed videogame 007 First Light had a budget of 1.3 billion Danish krone — a little more than USD $202 million, reports IGN, citing a report from Denmark's public service broadcaster. "Denmark's TV 2 said that makes 007 First Light the most expensive entertainment product in the country's history" — and the game "still has some way to go before breaking even." 007 First Light is estimated to have sold 2.2 million copies, generating $150 million in revenue... [Saturday IGM reported sales had jumped to 3 million copies.] The only official sales data we have comes from developer IO Interactive, which said that 007 First Light had become the fastest-selling game in the company's history, shifting 1.5 million copies in its first 24 hours... The impressive sales milestone was achieved without the aid of the Nintendo Switch 2 version, which is due out this summer. The James Bond adventure is also the highest rated IOI game ever, with an 87 on Metacritic... The developer has said it wants to make a trilogy of James Bond games. Game-tracking company Alinea Analytics tweeted their estimates that 55.1% of sales were on PS5, 33.1% on Steam, and 11.8% on Xbox (Xbox console, Windows, and cloud combined). And Polygon reports that new downloadable game content was announced Friday.

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James Bond Videogame '007 First Light' Sells 2.2M Copies, Earns $150M

The new James Bond-themed videogame 007 First Light had a budget of 1.3 billion Danish krone — a little more than USD $202 million, reports IGN, citing a report from Denmark's public service broadcaster. "Denmark's TV 2 said that makes 007 First Light the most expensive entertainment product in the country's history" — and the game "still has some way to go before breaking even." 007 First Light is estimated to have sold 2.2 million copies, generating $150 million in revenue... The only official sales data we have comes from developer IO Interactive, which said that 007 First Light had become the fastest-selling game in the company's history, shifting 1.5 million copies in its first 24 hours... The impressive sales milestone was achieved without the aid of the Nintendo Switch 2 version, which is due out this summer. The James Bond adventure is also the highest rated IOI game ever, with an 87 on Metacritic... The developer has said it wants to make a trilogy of James Bond games. Game-tracking company Alinea Analytics tweeted their estimates that 55.1% of sales were on PS5, 33.1% on Steam, and 11.8% on Xbox (Xbox console, Windows, and cloud combined). And Polygon reports that new downloadable game content was announced Friday.

Read more of this story at Slashdot.

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'Call Of Duty: Warzone' Is Shutting Down On PS4 And Xbox One

Call Of Duty: Warzone is shutting down on PS4 and Xbox One later this year, reports Kotaku. As Call of Duty fully transitions to PS5 and Xbox Series X/S (and Switch 2), its popular battle royale spin-off, Warzone, is also ditching the old consoles. Later this year, Warzone will no longer be playable on PS4 or Xbox One... Shortly after Modern Warfare 4 ( MW4) launches on October 23, it will be integrated with Warzone. But because MW4 is skipping PS4 and Xbox One, Activision is starting the process of shutting down Warzone on those older consoles... "Beginning June 4, the game will no longer be available for new downloads on those platforms," [Activision wrote on their blog], "though existing players can continue playing until Season 1 launches. Certain items, such as Call of Duty Points bundle purchases, will no longer be available on those platforms...." Players who have properly linked their platform accounts to their Activision accounts will be able to keep all their progress and unlocks once they leap to PS5, Xbox Series X/S, or PC. Activision also confirmed on its support site that all past Call of Duty games will remain playable online on PS4 and Xbox One. The upcoming Call of Duty: Modern Warfare 4 "will be set against a full-scale invasion of South Korea," according to the Washington Post. And they report that Infinity Ward will release the game October 23 "on all modern gaming platforms including, notably, the Nintendo Switch 2. (The blockbuster franchise has long skipped Nintendo consoles.)" The campaign introduces Private Park, a young Korean soldier thrown into combat for the first time, framed as a classic "zero-to-hero story" against the backdrop of global calamity. The franchise's most recognizable hero, Capt. John Price, also returns, this time as a rogue agent, picking up the story of the Modern Warfare timeline that began with 2019's reboot title... [T]he game features a fictional North Korean leader, rather than Kim Jong Un or his family. Infinity Ward said it consulted regional specialists, people who defected from the North and the studio's own Korean employees. When asked whether the studio is braced for a diplomatic response from Pyongyang (familiar territory for the series), [Jack O'Hara, co-head of Infinity Ward] was dry about it. "We've had state responses to our games before. We'll find out what we all think about each other soon enough," he said... Infinity Ward is making its most significant mechanical changes in years. The game will remove "bloom," the randomized bullet spread visual trick that game developers use to simulate gunfire chaos, while firing guns from the hip. Instead, bullets will exit the gun in the same direction as the visible recoil on screen, rewarding aim over chance... The studio is also introducing Kill Block, a multiplayer map that reconfigures itself between matches using a modular system of interchangeable sections, producing more than 500 possible layouts.

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Avec son « écran rouge de la mort », Riot Games neutralise désormais le matériel des tricheurs

La dernière mise à jour anti-triche de Riot Games (Valorant) neutralise désormais directement le système du matériel informatique des tricheurs. Une méthode ultra-radicale qui met hors d'usage des équipements à plusieurs milliers d'euros, mais qui suscite déjà de vives réactions de la part des joueurs.

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Destiny 2, c’est fini

Bungie a annoncé le développement de l'ultime contenu à destination de Destiny 2, laissant les nombreux fans dans l'attente quant à l'avenir de la saga, à court terme, comme dans un horizon plus lointain.

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America's Library of Congress Officially Inducts... the Soundtrack for the Videogame 'Doom'

America's Library of Congress "is preserving a little piece of Hell," jokes Engadget, "by inducting the soundtrack to the original Doom into the National Recording Registry." The album of demon-slaying tracks is joined by several other notable 2026 additions to the registry, like Weezer's self-titled debut album (colloquially known as "The Blue Album"), Taylor Swift's "1989," Beyonce's "Single Ladies (Put a Ring On It) and the original "Mambo No. 5." "Doom" was created by Bobby Prince, a freelance composer who worked on lots of id Software games, and also scored Doom's '90s rival Duke Nukem 3D. The soundtrack draws clear inspiration from metal bands, but also touches on techno and ambient music throughout its track list, making for an eclectic soundscape for tearing through enemies. That it all fits together is also impressive in its own right: All of the music for Doom was written before the game had completed levels to play through, according to Prince. The official announcement from the Library of Congress says Doom "brought a heavy metal energy to MS-DOS systems across the globe," while also pioneering first-person shooter videogames. "Key to Doom's popularity was the adrenaline-fueled soundtrack created by freelance video game music composer Bobby Prince. Prince, a lifelong musician and practicing lawyer, was fascinated by the MIDI technology that rose in prominence in the mid-1980s as a means for instrument control and composition... For "Doom," Prince took inspiration from a pile of CDs loaned by the game's chief designer, John Romero, including seminal works by Alice in Chains, Pantera and Metallica. Despite the limitations of the 1993-era sound card drivers, Prince composed the perfect riff-shredding accompaniment for the game's demon-slaying journey to hell and back. Taking advantage of his knowledge of MIDI, Prince even worked to ensure that the sound effects he created could cut through the music by assigning them to different MIDI frequencies.

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Vous vous souvenez de GoldenEye 007 sur N64 ? Son concepteur révèle pourquoi le jeu est si mémorable

GoldenEye 007

Nul besoin de revenir une fois de plus sur les raisons du succès de GoldenEye 007 sur la Nintendo 64. Sorti en 1997 sur la console de Nintendo, le jeu reste un classique intemporel du FPS, et ce pour de nombreuses raisons. En voici une que son concepteur, David Doak, a récemment mise en avant, et à laquelle on n’avait pas forcément pensé.

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La plus grande carte de Battlefield 6 arrive, et ce n’est pas la seule surprise

C’est l’annonce que les fans n'osaient plus espérer. Lors d’un événement privé organisé par Electronic Arts le 14 avril 2026, auquel Numerama a pu assister, DICE a enfin levé le voile sur le futur de Battlefield 6. Si la feuille de route est dense, un point a retenu notre attention : Battlefield va enfin avoir droit à un mode tant attendu depuis son lancement.

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