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Aujourd’hui — 21 avril 2025Flux principal

Wine 10.6 Released

Par : BeauHD
21 avril 2025 à 20:57
Wine 10.6 has been released, featuring a new lexer within its Command Processor (CMD), support for the PBKDF2 algorithm to its Bcrypt implementation, and improved metadata handling in WindowsCodecs. According to Phoronix, the update also includes 27 known bug fixes that address issues with Unity games, Alan Wake, GDI+, and various other games and applications. You can see all the changes and download the relesae via WineHQ.org GitLab.

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À partir d’avant-hierFlux principal

Lancement de jeux Windows non-Steam avec Proton et umu-launcher [Wiki de sebsauvage.net]

18 avril 2025 à 13:00
Je fais tourner plus de 90% des jeux Windows sous Linux via Wine. Et j'en suis très content.

Mais pour certains jeux récents qui tournent exclusivement en DirectX 12, j'avais des soucis de performance sur ma NVidia RTX3070. En cherchant un peu, il semble que ça soit un soucis entre vkd3d (la couche d'émulation DirectX 12) et les pilotes NVidia, toujours pas résolu côté NVidia.
Ces soucis de performance se sont envolés avec GE-Proton.

Dans ma page Wine j'ai donc aussi expliqué comment lancer des jeux avec GE-Proton/umu-launcher au lieu de Wine. C'est surtout utile pour les jeux récents car GE-Proton contient les derniers patchs de compatibilité et performances.
(Permalink)

Wine Releases Framework Mono 6.14

Par : BeauHD
10 mars 2025 à 22:50
Today marks the release of Framework Mono 6.14, the first major Mono release in five years and the first under WineHQ's stewardship. This update includes long-awaited improvements such as native macOS ARM64 support, enhancements to System.Windows.Forms for X11, better COM interface support, and various stability fixes. Phoronix reports: In addition to the native macOS ARM64 support and System.Windows.Forms improvements for X11, some of the other Mono 6.14 improvements carried out over the past half-decade include improved support for generated COM interfaces, many warning fixes, addressing common cases where processes would hang on exit, and more. As for the "Framework Mono" name rather than just Mono, the release announcement explains: "Framework Mono is the project previously hosted at https://github.com/mono/mono, which was then simply called Mono. I have made this change to distinguish it from 'monovm' and 'Wine Mono', which are different projects. Framework Mono is a cross-platform runtime compatible with .NET Framework." You can download and learn more about the release here.

Read more of this story at Slashdot.

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