Fin septembre, Destructive Creations, le studio derrière Nailcrown, a publié un billet de blog Steam dévoilant un concept pour le moins innovant. Là où certains tentent de noyer le poisson et de justifier leur salaire via une roadmap, l’équipe de dev a préféré une road to release annonçant des playtests publics pour décembre prochain, ainsi qu’une démo publique et une sortie du jeu prévues en 2027. Pour rappel, une sorte de nécromancien nous ressuscite en goule afin que l’on aille botter le cul de son paternel qui est le roi du coin. On pourra se renforcer via un arbre de compétences et utiliser des armes améliorables pour poutrer diverses créatures. À la rédac, on est plutôt intéressés par ce boomer shooter et on espère pourvoir se dégager du temps afin de se lancer dans les playtests à venir.
Entretemps, les devs ont permis aux créateurs de contenu de joueur aux premiers niveaux et, coup de bol, on a pu trouver un francophone, MARCOriginal. Dans l’ensemble, le gameplay a l’air gore et nerveux. Comme d’habitude, les ennemis compensent leur absence de neurones par leur agressivité. Il faudrait que l’on tente notre chance avec notre streamer pro MathMoite pour avoir accès à cette build, sait-on jamais ? En attendant des dates précises, vous pouvez toujours ajouter Nailcrown à votre liste de souhaits Steam, si vous êtes intéressés.
C’est la dernière ligne droite pour la préparation du Stunfest ! Le 23 octobre, dans deux semaines, le festival ouvrira les portes du 360 à Rennes dès 14 h, pour vous permettre de découvrir une programmation très éclectique autour du jeu vidéo. Il y aura plein de postes de jeu avec de vieilles bornes et des consoles rétro, des micro-tournois, de la musique, des jeux musicaux, du speedrun, des quiz, des développeurs indépendants, des conférences, des podcasts…
Et en parlant de podcast, le NoScope fait son retour « pour de vrai » comme l’année dernière, avec MathMoite, Bulince et moi-même. Cette année, le thème du festival est « Préserver », dans tous les sens du terme. On s’est dit qu’on aborderait le sujet sous l’angle des remasters, notamment ceux de Nightdive Studios, dont on parle régulièrement dans nos colonnes. On vous prépare également un petit quiz, avec quelques magnifiques lots à gagner ! Alors, si ça vous tente, venez nous voir samedi 24 octobre à 20 h 30, après vous être enfilé une bonne galette-saucisse. Normalement, ce sera également diffusé en direct sur la chaîne Twitch de NoFrag.
Samedi 24 octobre à 20 h 30, ce sera NoScope au Stunfest.
Le NoScope ne sera évidemment pas la seule chose intéressante à voir, puisque côté podcast, il y aura notamment l’équipe de ZQSD le samedi à 13 h 30, Silence On Joue le dimanche à 10 h 30 et plein de conférences. Du côté des jeux indés, on a repéré quelques titres en vue subjective dont on a déjà parlé sur NoFrag, comme Stardream, Project P.I.T.T. ou Al’ulA. Si vous souhaitez en savoir plus, n’hésitez pas à jeter un œil à la programmation complète.
Pour venir au Stunfest, au 360 à Rennes du 23 au 25 octobre, il y a plusieurs solutions : acheter en amont un pass de trois jours à partir de 42 €, qui vous garantit l’accès pendant tout le week-end, ou prendre votre billet sur place pour 14 € ou à prix libre le jour de votre visite, en fonction des places disponibles. On espère vous voir nombreux et en profiter pour discuter avec vous autour d’une bière !
Teach My Little Sister How To Drive, où l’on guide à la voix une petite sœur IA au volant, a vu sa démo exploser chez les streameurs japonais. Résultat : plus de 1 000 dollars par jour de frais en tokens Gemini et ChatGPT, et un prêt bancaire pour les quatre développeurs pour garder la démo en ligne. P.
Alors que l’on pensait ne plus reparler de Darkenstein 3D, l’éditeur Micropose a publié une bande-annonce pour dévoiler la sortie du DLC Total Rampage prévue pour le 14 octobre. Dans cet hommage parfois un peu gras aux licences Wolfenstein et DOOM, vous incarnez un vagabond américain parti en croisade contre les nazis qui ont embarqué son clebs Gunther. À la rédac, notre expert MathMoite avait pu tester ce rétro-FPS qui, bien que divertissant, restait sans grande originalité et surtout dispensable. Contrairement au jeu de base qui reste gratuit, le contenu de ce DLC sera payant et comprendra :
Un new game +
Un mode sans fin avec 11 cartes
5 niveaux de la campagne principale retravaillés
L’intégration de nouvelles armes et de nouveaux ennemis
Des modificateurs de partie
Un jukebox avec de nouvelles musiques
Pour le moment, Total Rampage n’a pas de prix communiqué, mais dispose déjà d’une page Steam depuis laquelle vous pouvez l’ajouter à votre liste de souhaits, si vous êtes intéressés. En attendant la sortie du DLC ce 14 octobre, vous pouvez toujours jouer à la campagne principale gratuite, si vous avez quelques heures à perdre.
Vingt-sept ans sans nouvel Ultima, et c’est finalement un bout de loi américaine qui pourrait relancer le bazar. Richard Garriott, alias Lord British, a vendu Origin Systems à EA en 1992 pour 30 millions de dollars. Or, le droit d’auteur US permet à un créateur de récupérer ses droits d'auteur 35 ans plus tard. Rendez-vous donc en 2027 ! Le bonhomme jure avoir proposé une relance « tous les dix ans environ », et à chaque fois EA se montrait très intéressé, mais ne donnait pas suite. Petit détail : l’éditeur garde la marque Ultima et vient même d’en déposer de nouvelles. Garriott récupère l’histoire, le code et l’univers, mais pas le nom. Reste à savoir si EA laissera faire sans broncher, ou si ses avocats ressortiront les vieux parchemins pour gagner du temps. Lord British, qui a déjà survécu à un assassinat en direct dans Ultima Online, devrait s’en remettre. P.
Oh là là, il y a des matins où l'on est heureux d'ouvrir les nouvelles ! Au milieu des douze mille annonces de licenciements et des articles sur « On a analysé tous les bikinis visibles dans les trailers de GTA VI », un message des Tchèques d'Amanita Design (Samorost, Botanicula et tant d'autres bijoux) : « NOUS FAISONS MACHINARIUM 2. » Dix-sept ans plus tard, nous allons enfin avoir droit à la suite de l'un des plus poétiques point & click de l'histoire, et découvrir ce qui arrive à Josef le petit robot. C'est la même équipe aux manettes, les premières images me donnent envie de lécher mon écran et c'est le moment, pour ceux qui n'ont jamais eu l'occasion de faire le premier volet, de l'acheter pour moins de 5 euros. Bon, allons regarder cette histoire de bikini, par pure conscience professionnelle. P.
The company says it’s designed for group photos, but it may not be the best for that.
Yashica
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Yashica has announced a new compact camera called the Crew, which it says is “inspired by the collective energy of friend groups, production crew, and travel companions” and designed “to turn distance into connection.”
Unlike the undeniably retro Y16 the company announced last month, the Crew features a more classic compact form factor, looking much like many of the other cameras being sold under the Yashica brand name. However, while cameras like the City 100 feature a fully articulating screen, the Crew features a 3.0″ LCD (in a slightly unusual 16:9 aspect ratio) that flips up, making it ever so slightly quicker to grab a selfie of you and your friends.
That’s the idea, anyways. In practice, that may be a bit of a struggle, thanks to the camera’s retracting lens, which the company boasts features a “6x optical zoom.” According to the images on the company’s website, it has a focal range of 4.3-24.8mm, which works out to around 32-183mm equiv., given the camera’s sensor. While 32mm equiv. is still relatively wide, you may struggle to capture more than a person or two at that setting with sensible framing unless you have particularly long arms.
Yashica
That sensor seems to be the one found in many of Yashica’s other cameras: a 13MP model in the minuscule Type 1/3.06 (16.45mm²) format. For reference, that’s almost three times smaller than the Type 1/1.56 (48mm²) that the iPhone 17 uses for its main camera, and is still substantially smaller than what you’d find in the 2000’s-era compacts it’s aping. That, combined with the lens’ very slow apertures (F3.1-6.4, or F22.8-47.2 equiv.) mean the camera will struggle in all but the best light, though it does have a flash to help out a bit; it’s unclear whether it’s a xenon tube or an LED.
Some people may be able to overlook that because they’re going for a lo-fi aesthetic, or because this camera takes its compact moniker seriously. Yashica says it’s 26mm (1″) thick when powered off, and weighs just 126g (4.4oz), which means it may genuinely fit in a relatively small purse or bag, or even a pants pocket.
It can shoot 2.7K (2688×1512, a bit higher-res than FullHD) video at up to 60p, and can even upscale that to 4K, though we wouldn’t expect stellar results. Likewise, it has the option of producing up to 36MP images though, again, the sensor is only 13MP.
An “approachable introduction to photography for the next generation of image-makers”
The Crew has a removable battery and USB-C charging. The company says it’s designed to be an “approachable introduction to photography for the next generation of image-makers” that offers “more creative flexibility than a smartphone while maintaining point-and shoot simplicity.”
While I’m not entirely sure the inclusion of seven color filters delivers on the promise of creative flexibility – the camera doesn’t seem to offer much manual control – it definitely delivers on the approachability. It costs just $168, or 1,320 Hong Kong dollars for a standalone model, though you can pay $10 more to get a version with a 32GB microSD card. It will be available in black or silver, starting later this month, around October 26.
Like many other compacts on the market, the Crew is being sold under a brand name that people may remember (or be familiar with from shopping for vintage cameras), but it’s not really the same company anymore. The Crew and Yashica’s other cameras are branded and distributed by the Hong Kong-based 100 Enterprises, though it’s not entirely clear who actually produces them.
About the Author: Mitchell started taking pictures at 10 and hasn’t stopped since. It’s been a wide-ranging adventure, spanning a wide variety of genres and locales, and occasionally dipping into fascinations with video and filmmaking. They honed their technical knowledge doing documentation, programing and QA, writing for The Verge, and just generally messing around on the computer to see what breaks.
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Le gouvernement australien rappelle aux salariés leurs droits aux congés pour la sortie de GTA VI. Une infographie rappelle comment poser des jours légalement. Une délicate attention pour s'assurer que les citoyens pourront braquer des banques en toute légalité administrative, sans risquer de se faire gronder par les RH. P.
Le rachat géant de Warner par Paramount (désormais rebaptisé Skydance) accouche d'une fusion logique entre Warner Bros. Games et Paramount Game Studios. Le résultat ? Un mastodonte vidéoludique censé faire fructifier des décennies de franchises culte. Entre Batman, Harry Potter et Bob l'éponge, on a hâte que le studio fusionne les univers pour nous pondre des crossovers (non). Si les actionnaires se frottent les mains devant cette concentration de licences à 110 milliards de dollars, nous, on attend surtout de voir si les développeurs auront encore le droit d'utiliser autre chose que de l'AI gen. Vous pensez qu'ils ne seraient pas aussi maléfiques ? Dites-vous qu'ils viennent de nommer au conseil d'administration… Bobby Kotick ! P.
Fast 75-180mm equiv lens is coming to most of the popular lens mounts and is smaller than you can believe
Richard Butler
Sigma has announced the 50-120mm F2.8 OS DC | Contemporary, a fast telezoom for APS-C mirrorless cameras. The lens delivers a 75-180mm equivalent range for Fujifilm X or Sony E mount cameras and an 80-192mm equiv range for Canon RF users.
The lens is a spiritual successor to the excellent APO 50-150mm F2.8 EX DC HSM from 2006, but manages to add stabilization and downsize considerably.
At just 67mm wide and 99mm long (3.90 x 2.63″) for the E-mount version, the lens is smaller than a standard can of Coke (both the 330ml and 12oz versions). Its length extends by 25% when zoomed to its full extreme but is still only a fraction longer (5mm/0.2″) than Canon’s RF 70-200mm F4 in its retracted form. It weighs 390g (13.8oz), which again is remarkably similar to the weight of a full can of Coke.
The Sigma 50-120mm F2.8 OS DC alongside the Fujifilm XF 50-140mm F2.8 LM OIS WR, showing the size difference.Richard Butler
The 50-120mm completes a trio of F2.8 zooms for APS-C mirrorless, alongside the existing 10-18mm F2.8 and 18-50mm F2.8 lenses. Despite its longer range and similarly bright aperture, it shares a 55mm filter thread with the 18-50mm. It’s the only member of the F2.8 DC set to have a dedicated aperture ring and image stabilizaton.
That stabilization is rated at 6.5 stops of correction at 50mm and 4.5 stops at the 120mm long end, per tests conducted to CIPA’s standard methodology.
The Sigma 50-120mm F2.8 OS DC alongside the Fujifilm XF 50-140mm F2.8 LM OIS WR, showing the size difference when the Sigma is extended to its full zoom position.Richard Butler
The new lens uses a “high response linear actuator” for autofocus and has seemed swift and reliable from our usage so far, though we’ve not been trying sports shooting with it just yet.
The optical design utilizes 18 elements in 13 groups, including one fluorite-like FLD element, three super-low dispersion elements and four aspherics. The company says it’s been designed to exhibit minimal focus breathing, to extend its usefulness to video. It features 11 rounded aperture blades to keep bokeh circular.
The Sigma 50-120mm F2.8 OS DC alongside Canon’s retractable RF-mount 70-200mm F2.8L IS, both lenses extended to 100mm-equivalent positions. A fairer comparison would be the RF 70-200mm F4, which is still 25% wider and 20% longer, in its retracted position. And around twice the price.Richard Butler
The lens barrel features a zoom ring, focus ring and a dedicated aperture ring (on the Sony and Fujifilm versions, at least) with an ‘A’ position. The Canon RF version will have a smooth-rotating control ring instead of an aperture ring.
As part of the Contemporary series it’s been designed to be dust and splash resistant. Its presence in Sigma’s more affordable line also means it’s priced at a remarkably reasonable $799.
I’ve been shooting with a Fujifilm mount version of the lens for a week or so and I’m still caught off-guard occasionally that I’m using a 70-180mm equivalent, rather than a standard zoom.
Sigma 50-120mm F2.8 on a Fujifilm X-H2 @ 120mm | F3.6 | 1/500 sec | ISO 160Richard Butler
The aperture ring, the first on one of Sigma’s DC zooms for mirrorless, works nicely with the X-T4 and X-H2 bodies I used it on, though I did wish the lens could be locked in or out of the A position, rather than it simply being spaced a little further beyond F22.
For the size and the price, I was willing to forgive some pretty major image quality issues but didn’t encounter too many.
Close focus isn’t this lens’s strength, with the corners getting extremely soft and swirly if you shoot a flat subject a 50mm. Things are a lot more predictable near minimum focus distance at the long end of the zoom.
The swirliness makes a reappearance in the bokeh at times, but not in a way I found objectionable. In general, I found the bokeh to be soft and attractive, without any fussiness, which isn’t always a given for a fast tele zoom.
Sigma 50-120mm F2.8 on a Fujifilm X-H2 @ 120mm | F2.8 | 1/350 sec | ISO 125Richard Butler
In general, sharpness seems impressive, despite the use of X-Trans sensors, which our standard lens processing doesn’t always show to its best effect. There appears to be a small degree of pincussion distortion being corrected at both ends of the zoom, but nothing dramatic (it doesn’t appear to account for the close-focus strangeness at short focal lengths).
Sigma 50-120mm F2.8 on a Fujifilm X-T4 @ 120mm | F5.6 | 1/680 sec | ISO 160Richard Butler
It’s hard for me to be completely dispassionate about a lens that I’ve been hoping someone would make, for years, but I’m genuinely stunned by how small and easy-to-carry Sigma has managed to make the 50-120mm F2.8 OS. I look forward to shooting it for longer, once RF-mount versions are available, to see how it behaves on the EOS R7, since that’s currently the highest-res Bayer APS-C sensor.
As always, we’ve included Raws for download in our gallery, including some close-focus examples and a couple of aperture comparisons, so you can make your own assessment.
About the Author: Richard graduated as a scientist but had a lot more fun writing and shooting for his university magazine. A number of years spent variously as a reporter, writer and editor on science and engineering titles combined his knowledge of science with his interest in images and words. But it was spotting the connections between emission spectra, white balance and all the nonsense he’d taught himself playing around in Photoshop that helped kindle an interest in digital photography. Searching for a camera led to him discovering DPReview and Richard was recruited by Phil Askey in 2007. He’s been combining his love of photography, communication and attention to detail (pedantry?) ever since.
He has unusually strong opinions about lenses for the APS-C format.
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Slowly but surely, Nikon shooters are getting more options.
Sigma
Sigma has announced that it’s bringing its 16-300mm F3.5-6.7 DC OS (24-450mm equiv.) APS-C lens to Z-mount. While it may not be the most exciting addition to the lineup – Nikon APS-C shooters have already had access to a very similar option from Tamron – it’s representative of what may be an important shift: it’s the first zoom lens the company has been allowed to release for the mount.
The 16-300mm F3.5-6.7 has been around for a bit over a year for Sony E, Canon RF, Fujifilm X and even L-mount cameras, and this new version uses the same optical formula. It comprises 20 elements in 14 groups, with one FLD element, four SLD elements, one piece of high refractive index glass and four aspherical lenses.
The 16-300mm F3.5-6.7 has been around for a bit over a year
It can focus on objects as close as 17cm (6.7″) at 24mm equiv., and 105cm (41.4″) at 450mm equiv. At 70mm, it can achieve 0.5x (1:2) magnification.
It uses linear motors for focusing, and Sigma says the optical stabilization is good for up to 6EV of correction at the wide end and 4.5EV at the long end. For Z-mount users, that’s definitely a nice-to-have, given that Nikon hasn’t made any APS-C cameras with in-body stabilization.
As you’d hope given that it’s made for a smaller sensor, the lens is relatively compact and lightweight, at around 125mm (4.9″) long and 630g (22oz). It can accept 67mm filters.
These specs make the lens an extremely close competitor to the Tamron 18-300mm F3.5-6.3
While there will certainly be those excited to have another all-in-one zoom option, perhaps more exciting is what this announcement may potentially mean. Sigma has offered Z-mount versions of a few of its APS-C prime lenses for a while now, though, notably, not the one that directly competes with one of Nikon’s offerings. However, none of its quite good zoom lenses were available for the mount. While the 16-300mm arriving for Nikon systems doesn’t come close to guaranteeing that we’ll get more exciting options like the 17-40mm F1.8 DC Art, the just-announced 50-120mm F2.8 DC Contemporary or the 10-18mm F2.8 DC DN, it does seem like a bit more of a possibility today than it did yesterday.
Like the other versions of the lens, the 16-300mm F3.5-6.7 DC OS for Z-mount will cost $769.
About the Author: Mitchell started taking pictures at 10 and hasn’t stopped since. It’s been a wide-ranging adventure, spanning a wide variety of genres and locales, and occasionally dipping into fascinations with video and filmmaking. They honed their technical knowledge doing documentation, programing and QA, writing for The Verge, and just generally messing around on the computer to see what breaks.
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Tamron has announced that it will be bringing its full-frame 20-40mm F2.8 Di III VXD lens to Z-mount. The lens originally launched in 2022 for E-mount, but now it’ll be available for Nikon shooters.
Optically, the lens is unchanged, featuring a 12-element, 11-group construction with four low dispersion elements, two molded glass aspherics and one hybrid aspheric. It has a minimum focusing distance of 0.17m (6.7″), and allows for a maximum reproduction of 1:3.8 (around 0.26x) at its wide end. It has 9 aperture blades.
Tamron
One of the appeals of a zoom lens with a relatively limited focal range is its size and weight. The Z-mount version of the 20-40mm is 89mm (3.5″) long, and is 380g (13.4oz). There are very few lenses that you could consider direct competitors to this; other Z-mount ultrawide zooms will either start wider, and not go as tight, or start a bit tighter, and go further. Perhaps the closest analog is Sigma’s 20-60mm F2.8-4, which is around the same weight, but isn’t available for Z-mount and can only achieve F2.8 at its very widest setting.
Odd focal lengths have always been a staple of Tamron’s lineup though, and the company has lenses that you could use alongside it to go wider (the 12-20mm F2.8) or further (35-100mm F2.8 or 35-150mm F2-2.8) without leaving any gaps in coverage.
As the VXD in its name indicates, the lens uses linear motors for autofocus, which should make for smooth and fast focusing. That could be especially useful for video, as the lens’s focal range seems like a natural fit for vlogging. It’s threaded for 67mm filters, as are many other Tamron lenses, and the company says it’s sealed for dust and moisture resistance.
The Z-mount 20-40mm F2.8 Di III VXD costs a bit of a premium over the $699 E-mount version, retailing for $729. That is, however, still less than you’d pay to buy the version made for Sony cameras and an adapter, and may offer a more consistent experience. The lens will be available starting October 22nd.
About the Author: Mitchell started taking pictures at 10 and hasn’t stopped since. It’s been a wide-ranging adventure, spanning a wide variety of genres and locales, and occasionally dipping into fascinations with video and filmmaking. They honed their technical knowledge doing documentation, programing and QA, writing for The Verge, and just generally messing around on the computer to see what breaks.
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B&H has restocked the camera after months of it being sold out
Richard Butler
If you’re in the US and have been waiting for your chance to buy a Ricoh GR IV, this may be the moment. B&H Photo and Adorama currently have the three different versions in stock for their retail prices, something that hasn’t reliably been the case for the past few months, according to Gear Patrol staffer James Tirado, who has spent a while casting a jealous eye at the product page.
It’s hard to say how long they’ll stay in stock, so it’s probably worth acting fast if you’re sure you want it. And if you aren’t, perhaps check out our reviews; we have one for both the standard GR IV and its Monochrome variant, both of which are available at time of writing. The HDF version, which switches out an internal ND filter for a high diffusion one that creates a glow around highlights, is also in stock.
Of course, there is one reason you may potentially want to hold off: the company has already announced that an “x” variant, which swaps the 28mm equiv. lens for a 40mm one, is due out later this year. Of course, if the standard edition, and the former GR IIIx, are any indication, that one may also be quite hard to get a hold of, too.
If a standard GR IV is too pedestrian for your tastes, the company is also coming out with a limited-edition anniversary edition this month. There will only be 6000 available, so you’ll probably need to act fast to get your hands on one, too.
About the Author: Mitchell started taking pictures at 10 and hasn’t stopped since. It’s been a wide-ranging adventure, spanning a wide variety of genres and locales, and occasionally dipping into fascinations with video and filmmaking. They honed their technical knowledge doing documentation, programing and QA, writing for The Verge, and just generally messing around on the computer to see what breaks.
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Alors que l’unique développeur (français) de The Citadel Project avait prévu de sortir une démo mi-septembre, il a finalement dû la reporter de quelques semaines. Dans un post publié sur Steam, il explique que son calendrier a été un peu chamboulé après que son chat s’est fait percuter par une voiture, ce qui a nécessité des soins onéreux à plusieurs heures de route de son domicile. Par ailleurs, alors qu’il souhaitait sortir son accès anticipé à la fin de l’année, il se voit contraint de l’avancer quelque peu afin de se renflouer. Il précise qu’il vise maintenant la mi-novembre, avec deux missions d’environ deux heures chacune et un prix de 10 €. En attendant, la démo est donc arrivée le 30 septembre, et plusieurs patchs ont depuis été déployés.
Pour rappel, il s’agit d’un jeu d’infiltration très inspiré de Thief et un peu de Dark Messiah of Might & Magic. Il était donc naturel de tester tout ça. D’après le développeur, la démo propose environ 45 minutes de jeu. Les mécaniques de gameplay ne sont pas surprenantes : jauge de visibilité, marche accroupie, exécution dans le dos et propulsion dans des pièges ou dans le vide. Les mouvements semblent tout à fait corrects et l’équipement à disposition promet plusieurs approches possibles. On retrouve une arbalète avec des carreaux aux différentes capacités, dont de l’eau pour éteindre les torches, une sorte de mousse magique pour étouffer les bruits de pas, et la traditionnelle corde pour en faire un grappin. Les ennemis ne sont franchement pas futés, mais l’inverse serait sans doute très frustrant dans ce type de jeu, et de toute façon, ce sont des sortes de zombies. Mais a priori, il n’y a aucune raison de bouder cette démo si vous appréciez Thief et ses successeurs.
En attendant mi-novembre pour la sortie en accès anticipé de The Citadel Project, vous pouvez donc tester la démo. Et si vous êtes convaincus, n’hésitez pas à ajouter le jeu à votre liste de souhaits depuis sa page Steam.
C'est le service R&D le plus flippant de l'histoire du jeu vidéo. Pour s'imprégner de l'ambiance locale de la Floride pour GTA VI, les développeurs de Rockstar n'ont pas fait les choses à moitié : ils sont allés fricoter directement avec des flics et des membres de gangs sur le terrain. Entre deux tirs de sommation, un contrôle d'identité musclé dans les Everglades et une bavure, l'équipe s'est assurée que le chaos de Vice City serait d'un réalisme terrifiant. Sam Houser renchérit : « Oh, et pour que ce soit encore plus réaliste, nos équipes se sont envoyé des kilos et des kilos de co... » Ah, ça a coupé. P.
Les équipes de D&D et Magic : The Gathering rejoignent le syndicat United Wizards of the Coast pour exiger de meilleures conditions de travail et contrer les avancées de l'utilisation de l'IA. Un geste courageux, quand on travaille pour Hasbro. Si Wizards of the Coast refuse de reconnaître le syndicat d'ici le 13 octobre, la terre s'ouvrira sous leurs pas, le ciel grondera tel un dragon et le... non, en fait il faudra juste relancer les démarches. Couverture santé, charge de travail raisonnable, propriété intellectuelle des créations réalisées hors du bureau, les demandes des salariés ne semblent pas impossibles mais rien ne nous permet de croire que la direction va faire autre chose que faire rouler un D20 et annoncer « Ah non, c'est un échec critique pour vous ». P.
Nikon’s Z8 and Sony’s 50mm F1.4 GM are at the lowest prices we’ve seen. Memory cards and SSDs are discounted too, but still cost far more than they did a year ago.
Amazon
Amazon
Amazon’s fall Prime Big Deal Days sale is officially underway, running through October 7. Similar to previous Amazon sales events, there’s a lot of marketing and hype, but once you cut through all that there are some good deals hidden in the noise, including all-time low prices on some cameras. However, let’s set expectations: not every deal here is the lowest price we’ve seen, and discounts often skew toward older models. We’ve tried to include only products whose prices represent a good deal relative to historical pricing, but even then, some have been cheaper in the past.
Amazon’s Prime Big Deal Days prices require a Prime membership, and prices can – and do – change mid-sale. The deals below were current as of the time of writing, but may sell out or expire before the sale ends on October 7. It’s also worth checking out competing retailers like B&H or Adorama, that often match some Prime Day prices.
Camera deals
The Nikon Z8 has dropped to $3,297 — its lowest price ever .Richard Butler
Camera discounts can be hit-or-miss during Amazon’s sales, but this is a good one if you shoot Nikon. The Z8 is at the lowest price we’ve seen, including body-only and with the 24-120mm F4 kit lens, and the Z6 II and Z5 match their all-time low prices. Those last two are previous generation models, but remain capable cameras if one appeals to you. Also worth noting: the Fujifilm X half is $100 cheaper than it was during Amazon’s Prime Day in June.
The Sony FE 50mm F1.4 GM is at its lowest-ever price of $1,198.Sony
The lens selection this time around is thin, but there are options for different budgets, particularly if you shoot Sony – its FE 50mm F1.4 GM is at the lowest price we’ve seen. Canon’s RF 800mm F11 IS STM matches its all-time low price, making it an inexpensive way to get a lot of reach on a Canon mirrorless camera.
Portable SSDs are much more expensive than in the recent past due to the demand for memory, but if you need more storage today, this might be the right time to buy one of SanDisk’s Extreme Portable SSD models.Amazon
The cost of memory has risen dramatically as demand by AI tools and data centers has spiked, so memory cards and storage cost much more than they have historically, even when on sale. A discount today is a discount relative to current pricing, not a return to what you would have paid a year or two ago. There are no bargains here that demand action, but if you need cards or SSDs now, these prices are lower than what we’ve seen recently.
About the Author: Dale Baskin is a professional photographer, writer, and filmmaker based in the Pacific Northwest. He is the Managing Editor of DPReview.com.
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Martin Klima, le cofondateur de Warhorse Studios à qui l’on doit Kingdom Come : Deliverance, a une petite prière à adresser aux cieux du jeu vidéo : par pitié, faites que GTA VI sorte à 80 dollars (et même plus, ne soyons pas timides !). Selon le patron tchèque, le secteur court droit dans le mur. Entre le coût de développement des AAA qui s'envole et un parterre d’acheteurs qui ne s’élargit plus, augmenter le prix unitaire reste, d'après lui, la seule issue pour survivre sans empiler les microtransactions. Sauf que tout le monde flippe à l'idée d'amorcer la hausse. Le salut viendrait donc de Take-Two et Rockstar, seuls acteurs assez puissants pour forcer la pilule auprès des joueurs. Klima avoue pourtant ne rien comprendre au raz-de-marée GTA, mais il prie bien fort pour que le rouleau compresseur ouvre la voie. C’est beau, la solidarité de classe patronale. P.
Film camera history is scattered across forums, auction archives and collector guides. Pierro Pozella is trying to put it all in one place.
Camera Index
A new website called Camera Index has set itself an enormous task: cataloging every film camera ever made. The in-progress project comes from PPP Cameras founder and camera repairer Pierro Pozella, who has begun building a free, searchable database of film cameras, as Kosmo Foto reports.
Pozella is starting the database alphabetically with manufacturers under “A.” The site already includes entries for brands such as Agfa, Alpa, Ansco and Argus, with plans to expand steadily into a far broader record of camera makers, models and related gear.
ScreenshotScreenshot from Camera Index
In the mission statement on the site, Pozella explains that “Camera Index is a long-term project that will take several years to build. New cameras are being added every week, with major manufacturers and popular models being documented first before the archive gradually expands into the more obscure corners of photographic history.”
Pozella spoke with Kosmo Foto‘s Stephen Dowling, providing more insight into why he’s tackling this project. “As a camera repairer first and foremost, I’m aware of what happens when knowledge isn’t recorded – and the gaps that occur,” he said. “I therefore felt strongly that information should be compiled and made accessible, as this is what will fundamentally keep analog cameras alive well into the future.”
I’m aware of what happens when knowledge isn’t recorded.
Pierro Pozella
Here at DPReview, we have our own extensive product database, though ours is focused on digital cameras and lenses. We know firsthand how much of a challenge it can be to maintain such an archive, and creating a similarly comprehensive resource for film cameras could be an even messier challenge.
The pre-digital camera market was filled with short-lived manufacturers, regional brands, rebadged models, minor revisions and poorly documented products. Adding to the difficulties, much of that information remains distributed among collectors, print reference books, auction listings and scattered enthusiast sites.
I’m very curious to learn more about that hat camera, though I’ll have to wait for more details. Screenshot from Camera Index
Pozella’s project is not the first attempt to organize this history. There have also been a few websites that attempted to offer something similar, including Camera-wiki. Prior to those resources, McKeown’s Camera Encyclopedia & Price Guide was long considered a major collector reference. It was last published in 2004 (the 12th edition), though its website currently says a new version is coming in the summer of 2027. The site says the forthcoming work will contain three times more information than the last edition, and will be available online.
Camera Index is still early in its rollout, and its alphabetical progress underscores the scale of the undertaking. Plenty of information still needs to be filled in for models already on the site, too. Still, if it can grow into a dependable, well-sourced and easily searchable archive, it could become something film photography has long lacked: a DPReview-style reference point for the vast, unruly history of analog cameras.
About the Author: Abby Ferguson holds an MFA in photography and blends a fine-art background with extensive editorial and commercial experience. She built and led an in-house imaging program for a large vacation rental company and has served as an associate editor at Popular Photography. She also teaches at a local community college and serves on its Photographic Technology Program Advisory Board, sharing her knowledge and enthusiasm for the medium.
Want to stay up to date on the latest product news and releases? Add DPReview as a preferred source to ensure our independent journalism makes it to the top of your Google search results.
Mercredi dernier, alors que nous étions sagement en train de préparer l’émission Canard PC du mercredi 30 septembre, quelqu’un (moi) s’est spontanément mis à chanter « Le Mur du son » de Willy Denzey dans l’open space, poussant quelqu’un d’autre (Noddus) à se rendre sur sa page Wikipédia. Quelle ne fut notre stupeur en constatant que ladite page comportait une mystérieuse mention : « [Willy Denzey] souhaite prendre part à la bande originale du célèbre jeu vidéo The Witness de Jonathan Blow, cependant, le jeu ne sera pas accompagné d'une BO et le projet sera donc avorté. » Pour seule référence, on trouvait un article d’Inverse cherchant à expliquer pourquoi The Witness ne comportait aucune bande originale, sans la moindre mention du petit prince du R&B de Melun. Enhardi par ce potentiel scoop, Noddus ne pouvait absolument pas en rester là, et par le truchement de son carnet d’adresses, ce dernier a fini par remonter à la source : Willy Denzey lui-même, qui a vite fracassé nos illusions. « Je n’ai jamais eu connaissance de ce projet, je ne sais même pas ce que c’est, donc mauvaise info l’ami 🙏 », nous a-t-il écrit. Merci à Willy pour sa réponse rapide, et merci à vous, lecteurs, qui permettez cette nouvelle victoire pour le journalisme d’investigation. ER.