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This Startup Wants to Fix the Housing Market - with Robots

Par : EditorDavid
25 mars 2024 à 11:34
In a state where housing is expensive to build, to rent, or to buy — and not especially energy efficient — can a big blue robot make a difference? The Boston Globe reports on Reframe Systems, one of the companies "trying robots to make construction more efficient" — in this case, "working alongside humans in an assembly line to build small houses in a factory." [Its cofounders] learned to get robots and humans to work together while at Amazon, which has built more than 750,000 bots in Massachusetts and deployed them to distribution centers around the world. Advising the company are Amy Villeneuve, former chief operating officer of that Amazon division, and Charly Mwangi, a veteran of the carmakers Nissan, Tesla, and Rivian... Standing at one end of Reframe's factory, [cofounder Aaron] Small explained that the company's ambition is to build net-zero houses — houses that produce as much energy as they use — "twice as fast as traditional methods, twice as cheap, and with 10 times lower carbon" emissions. That means using large screws called helical piles to fix the house to the site, instead of a concrete foundation. (Concrete production generates large amounts of carbon dioxide.) The company buys recycled cellulose insulation to fill the walls. Solar panels go on the roof and triple-paned windows in the walls... Reframe's "microfactory" can produce between 30 and 50 homes a year, [cofunder Vikas] Enti said. Eventually, the company aims to set up larger factories around the country, all within an hour's drive of big cities. After a home is trucked to its final destination, "Electrical wires and plumbing are installed in both floors and walls as they're built," according to the article. "Employees toting iPads can refer to digital construction drawings and get step-by-step instructions about tasks from cutting lumber to connecting pipes." One of the co-founders says, "We like to compare it to Lego instructions."

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Tired of Streaming? Home-Grown 'Free Blockbuster' Libraries Are Trying to Offer Alternatives

Par : EditorDavid
25 mars 2024 à 07:34
In 2019 Los Angeles film/TV producer Brian Morrison painted Blockbuster's logo onto an old newspaper box — and then filled it up with used DVDs. "The Free Blockbuster movement slowly gained traction," reports the New York Times — aided at times by social media — "and eventually more than 200 other community boxes had opened from Louisiana to Canada and even Britain." Though it's not clear how many are still operational, a 37-year-old California opened a free "Blockbuster" library outside her home earlier this year, according to the article, "and stocks it with season-specific films, subversive books and free candy." "We are social animals; we want to go out into the world and engage with each other," said Brian Morrison, who keeps a lending library outside his home. He often refills it with DVDs and VHS tapes of TV series, horror movies and, on occasion, signed independent films, and said that it had encouraged interaction with his neighbors. Andrew Kevin Walker, a Los Angeles-based screenwriter, said he had visited secondhand stores especially to seek out films to leave in the boxes, including two sealed James Bond box sets and a copy of "Cobra," a 1986 film written by Sylvester Stallone. "It's an opportunity for people to really share their love of cinema, whether it be their favorite guilty pleasure or their favorite movie of all time," he said. Viewers with streaming fatigue say they are tired of chasing content that moves around an ever-expanding array of platforms or even disappears altogether, and some long for the physical media that was dominant until streaming took over. "I think it's great that folks are doing this, keeping the spirit of DVDs alive, circulating film[s] in and exchanging them," said Joe Pichirallo, a film producer and professor at New York University... Alfonso Castillo, who co-founded a Free Blockbuster on Long Island, N.Y., with his son, said the lending library sees regular turnover with people both taking and dropping off movies, including older people. "My sense is that for them, it's less of this cool novelty sort of ironic thing and more like, finally, there's a place to get DVDs again," he said. Award-winning filmmaker Ava DuVernay misses the commentary tracks on DVDs (along with director's cuts). But more importantly, they told the Times that when it comes to art, "nothing beats holding it in your hand... It is a part of the experience of consuming and experiencing art."

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California's Successful Dam-Removal Project Continues

Par : EditorDavid
25 mars 2024 à 03:34
The Los Angeles Times checks in on America's largest dam-removal project, which they say is now "revealing a stark landscape that had been underwater for generations." "A thick layer of muddy sediment covers the sloping ground, where workers have been scattering seeds and leaving meandering trails of footprints. In the cracked mud, seeds are sprouting and tiny green shoots are appearing." With water passing freely through tunnels in three dams, the Klamath River has returned to its ancient channel and is flowing unhindered for the first time in more than a century through miles of waterlogged lands. Using explosives and machinery, crews began blasting and tearing into the concrete of one of the three dams earlier this month... The emptying of the reservoirs, which began in January, is estimated to have released as much as 2.3 million tons of sediment into the river, abruptly worsening its water quality and killing nonnative perch, bluegill and bass that had been introduced in the reservoirs for fishing. Downstream from the dams, the river's banks are littered with dead fish. But tribal leaders, biologists and environmentalists say that this was part of the plan, and that the river will soon be hospitable for salmon to once again swim upstream to spawn... [The dams] blocked salmon from reaching vital habitat and degraded the river's water quality, contributing to toxic algae blooms in the reservoirs and disease outbreaks that killed fish... Workers have been drilling holes in the top of the Copco No. 1 Dam, placing dynamite and setting off blasts, then using machinery to chip away fractured concrete. The dam, which has been in place since 1918, is scheduled to be fully removed by the end of August. The smaller Copco No. 2 Dam was torn down last year as the project began. Two earthen dams, the Iron Gate and the John C. Boyle, remain to be dismantled starting in May. If the project goes as planned, the three dams will be gone sometime this fall, reestablishing a free-flowing stretch of river and enabling Chinook and coho salmon to swim upstream and spawn along about 400 miles of the Klamath and its tributaries. Meanwhile, teams of scientists and workers are focusing on restoring the landscape and natural vegetation on about 2,200 acres of denuded reservoir-bottom lands... River restoration advocates are optimistic. They say undamming the Klamath will demonstrate the potential for restoring free-flowing rivers elsewhere in California, and point to initial plans to remove two dams on the Eel River as another promising opportunity.

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Has 'Silicon Valley-style Startup Disruption' Arrived for Book Publishing?

Par : EditorDavid
25 mars 2024 à 01:34
The Baffler says a new publishing house launched earlier this month "brings Silicon Valley-style startup disruption to the business of books." Authors Equity has "a tiny core staff, offloading its labor to a network of freelancers," and like a handful of other publishers "is upending the way that authors get paid, eschewing advances and offering a higher percentage of profits instead." It is worth watching because its team includes several of the most important publishing people of the twenty-first century. And if it works, it will offer a model for tightening the connection between book culture and capitalism, a leap forward for the forces of efficiency and the fantasies of frictionless markets, ushering in a world where literature succeeds if and only if it sells.... Authors Equity's website presents its vision in strikingly neoliberal corporatespeak. The company has four Core Principles: Aligned Incentives; Bespoke Teams; Flexibility and Transparency; and Long-Term Collaboration. What do they mean by these MBA keywords? Aligned Incentives is explained in the language of human capital: "Our profit-share model rewards authors who want to bet on themselves." Authors, that is, take on more of the financial risk of publication. At a traditional publishing house, advances provide authors with guaranteed cash early in the process that they can use to live off while writing. With Authors Equity, nothing is guaranteed and nothing given ahead of time; an author's pay depends on their book's profits. In an added twist, "Profit participation is also an option for key members of the book team, so we're in a position to win together." Typically, only an author's agent's income is directly tied to an author's financial success, but at Authors Equity, others could have a stake. This has huge consequences for the logic of literary production. If an editor, for example, receives a salary and not a cut of their books' profits, their incentives are less immediately about profit, offering more wiggle room for aesthetic value. The more the people working on books participate in their profits, the more, structurally, profit-seeking will shape what books look like. "Bespoke Teams" is a euphemism for gigification. With a tiny initial staff of six, Authors Equity uses freelance workers to make books, unlike traditional publishers, which have many employees in many departments... Their fourth Core Principle — Long-Term Collaboration — addresses widespread frustration with a systemic problem in traditional publishing: the fetishization of debut authors who receive decent or better advances, fail to earn out, and then struggle to have a career. It's a real problem and one where authors' interests and capitalist rationalization are, as it were, aligned. Authors Equity sees that everyone might profit when an author can build a readership and develop their skill. The article concludes with this prediction. "It's not impossible that we'll look back in twenty years and see its founding as auguring the beginning of the startup age in publishing." Food for thought... Pulp-fiction mystery writer Mickey Spillane once said, "I'm a writer, not an author. The difference is, a writer makes money."

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GitHub Introduces AI-Powered Tool That Suggests Ways It Can Auto-Fix Your Code

Par : EditorDavid
24 mars 2024 à 22:34
"It's a bad day for bugs," joked TechCrunch on Wednesday. "Earlier today, Sentry announced its AI Autofix feature for debugging production code..." And then the same day, BleepingComputer reported that GitHub "introduced a new AI-powered feature capable of speeding up vulnerability fixes while coding." This feature is in public beta and automatically enabled on all private repositories for GitHub Advanced Security customers. Known as Code Scanning Autofix and powered by GitHub Copilot and CodeQL, it helps deal with over 90% of alert types in JavaScript, Typescript, Java, and Python... After being toggled on, it provides potential fixes that GitHub claims will likely address more than two-thirds of found vulnerabilities while coding with little or no editing. "When a vulnerability is discovered in a supported language, fix suggestions will include a natural language explanation of the suggested fix, together with a preview of the code suggestion that the developer can accept, edit, or dismiss," GitHub's Pierre Tempel and Eric Tooley said... Last month, the company also enabled push protection by default for all public repositories to stop the accidental exposure of secrets like access tokens and API keys when pushing new code. This was a significant issue in 2023, as GitHub users accidentally exposed 12.8 million authentication and sensitive secrets via more than 3 million public repositories throughout the year. GitHub will continue adding support for more languages, with C# and Go coming next, according to their announcement. "Our vision for application security is an environment where found means fixed."

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Judge Orders YouTube to Reveal Everyone Who Viewed A Video

Par : EditorDavid
24 mars 2024 à 21:34
"If you've ever jokingly wondered if your search or viewing history is going to 'put you on some kind of list,' your concern may be more than warranted," writes Mashable : In now unsealed court documents reviewed by Forbes, Google was ordered to hand over the names, addresses, telephone numbers, and user activity of Youtube accounts and IP addresses that watched select YouTube videos, part of a larger criminal investigation by federal investigators. The videos were sent by undercover police to a suspected cryptocurrency launderer... In conversations with the bitcoin trader, investigators sent links to public YouTube tutorials on mapping via drones and augmented reality software, Forbes details. The videos were watched more than 30,000 times, presumably by thousands of users unrelated to the case. YouTube's parent company Google was ordered by federal investigators to quietly hand over all such viewer data for the period of Jan. 1 to Jan. 8, 2023... "According to documents viewed by Forbes, a court granted the government's request for the information," writes PC Magazine, adding that Google was asked "to not publicize the request." The requests are raising alarms for privacy experts who say the requests are unconstitutional and are "transforming search warrants into digital dragnets" by potentially targeting individuals who are not associated with a crime based simply on what they may have watched online. That quote came from Albert Fox-Cahn, executive director at the Surveillance Technology Oversight Project, who elaborates in Forbes' article. "No one should fear a knock at the door from police simply because of what the YouTube algorithm serves up. I'm horrified that the courts are allowing this." Thanks to long-time Slashdot reader schwit1 for sharing the article.

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Say Hello To Biodegradable Microplastics?

Par : EditorDavid
24 mars 2024 à 20:34
Long-time Slashdot reader HanzoSpam shared an announcement from the University of California San Diego. The school's researchers teamed with materials-science company Algenesis to show "that their plant-based polymers biodegrade — even at the microplastic level — in under seven months." "We're trying to find replacements for materials that already exist, and make sure these replacements will biodegrade at the end of their useful life instead of collecting in the environment," stated Professor of Chemistry and Biochemistry Michael Burkart, one of the paper's authors and an Algenesis co-founder. "That's not easy." "When we first created these algae-based polymers about six years ago, our intention was always that it be completely biodegradable," said another of the paper's authors, Robert Pomeroy, who is also a professor of chemistry and biochemistry and an Algenesis co-founder. "We had plenty of data to suggest that our material was disappearing in the compost, but this is the first time we've measured it at the microparticle level...." "This material is the first plastic demonstrated to not create microplastics as we use it," said Stephen Mayfield, a paper coauthor, School of Biological Sciences professor and co-founder of Algenesis. "This is more than just a sustainable solution for the end-of-product life cycle and our crowded landfills. This is actually plastic that is not going to make us sick." Creating an eco-friendly alternative to petroleum-based plastics is only one part of the long road to viability. The ongoing challenge is to be able to use the new material on pre-existing manufacturing equipment that was originally built for traditional plastic, and here Algenesis is making progress. They have partnered with several companies to make products that use the plant-based polymers developed at UC San Diego, including Trelleborg for use in coated fabrics and RhinoShield for use in the production of cell phone cases. "When we started this work, we were told it was impossible," stated Burkart. "Now we see a different reality. There's a lot of work to be done, but we want to give people hope. It is possible."

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Google Teams with 'Highlights', Shows How Goofus and Gallant Use the Internet

Par : EditorDavid
24 mars 2024 à 19:34
Long-time Slashdot reader theodp writes: Last month there was a special Google-funded edition of Highlights for Children, the 77-year-old magazine targetting children between the ages of 6 and 12. This edition was based on Google's "Be Internet Awesome" curriculum, and 1.25 million copies of the print magazine were distributed to children, schools, and other organizations. It's all part of a new partnership between Google and Highlights. A Google.org blog post calls out the special issue's Goofus and Gallant cartoon, in which always-does-the-wrong-thing Goofus "promised Kayden he wouldn't share the silly photo, but he shares it anyway", while always-does-the-right-thing Gallant "asks others if it's OK to share their photos"... theodp's orignal submission linked ironically to Slashdot's earlier story, "Google Hit With Lawsuit Alleging It Stole Data From Millions of Users To Train Its AI Tools." But even beyond that, it's not always clear what the cartoon is teaching. (In one picture it looks like they're condemning Goofus for not intervening in a flame war between two other people — "Be Kind!") Still, for me the biggest surprise is that Goofus and Gallant even have laptops. (How old are these kids, that they're already uploading photos of the other children onto the internet?!) Will 6- to 12-year-old children start demanding that their parents buy them their own laptop now — since even Goofus and Gallant already have them?

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Astronomers Demand Radio Silence at the Moon's Far Side, But Resistance May Be Futile

Par : EditorDavid
24 mars 2024 à 18:34
Gizmodo reports that increased activity on the Moon "may affect the unique radio silence on the lunar far side, an ideal location for radio telescopes to pick up faint signals from the cosmic past." This week, the International Academy of Astronautics (IAA) held the first Moon Farside Protection Symposium in Italy to advocate for preserving radio silence on the far side of the Moon. The symposium hopes to raise awareness about the threat facing the far side of the Moon and develop approaches to shielding it from artificial radio emissions.... NASA has shown interest in using the lunar radio silence, proposing an ultra-long-wavelength radio telescope inside a crater on the far side of the Moon. The Lunar Crater Radio Telescope is designed to observe the universe at frequencies below 30 megahertz, which are largely unexplored by humans since those signals are reflected by the Earth's ionosphere, according to NASA. At those low frequencies, radio telescopes on the Moon can detect near-Earth objects approaching our planet before other observatories, it can search for signals of alien civilizations, and study organic molecules in interstellar space... As more missions head towards the Moon, however, that perfect silence is increasingly being compromised. Earlier this week, for example, China launched a satellite to relay communication between ground operations on Earth and an upcoming mission on the far side of the Moon. The satellite, Queqiao-2, is the first of a constellation of satellites that China hopes to deploy by 2040 to communicate with future crewed missions on the Moon and Mars. As part of its Artemis program, NASA is aiming to build the Lunar Gateway, a space station designed to orbit the Moon to support future missions to the lunar surface and Mars. In advance of this, a NASA-funded cubesat, called CAPSTONE, has entered into a unique halo orbit to demonstrate the stability and practicality of this trajectory for future lunar missions... CAPSTONE marks the beginning of something big — establishing a permanent communication link between Earth and lunar assets, and ensuring the steady, uninterrupted flow of data. NASA and its Chinese counterparts have eerily similar plans for lunar exploration, and the Moon is currently a 'free-for-all' with no regulations set in place as to who can own our dusty orbital companion. "In other words, things are about to get real loud out there as far as radio transmissions are concerned."

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Chinese Spies Sell Access into Top US, UK Networks

Par : EditorDavid
24 mars 2024 à 17:34
An anonymous reader shared this report from The Register: Chinese spies exploited a couple of critical-severity bugs in F5 and ConnectWise equipment earlier this year to sell access to compromised U.S. defense organizations, UK government agencies, and hundreds of other entities, according to Mandiant. The Google-owned threat hunters said they assess, "with moderate confidence," that a crew they track as UNC5174 was behind the exploitation of CVE-2023-46747, a 9.8-out-of-10-CVSS-rated remote code execution bug in the F5 BIG-IP Traffic Management User Interface, and CVE-2024-1709, a path traversal flaw in ConnectWise ScreenConnect that scored a perfect 10 out of 10 CVSS severity rating. UNC5174 uses the online persona Uteus, and has bragged about its links to China's Ministry of State Security (MSS) — boasts that may well be true. The gang focuses on gaining initial access into victim organizations and then reselling access to valuable targets... Just last month, Mandiant noticed the same combination of tools, believed to be unique to this particular Chinese gang, being used to exploit the ConnectWise flaw and compromise "hundreds" or entities, mostly in the U.S. and Canada. Also between October 2023 and February 2024, UNC5174 exploited CVE-2023-22518 in Atlassian Confluence, CVE-2022-0185 in Linux kernels, and CVE-2022-3052, a Zyxel Firewall OS command injection vulnerability, according to Mandiant. These campaigns included "extensive reconnaissance, web application fuzzing, and aggressive scanning for vulnerabilities on internet-facing systems belonging to prominent universities in the U.S., Oceania, and Hong Kong regions," the threat intel team noted. More details from The Record. "One of the strangest things the researchers found was that UNC5174 would create backdoors into compromised systems and then patch the vulnerability they used to break in. Mandiant said it believes this was an 'attempt to limit subsequent exploitation of the system by additional unrelated threat actors attempting to access the appliance.'"

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Steve Wozniak Decries Tracking's Effect on Privacy, Calls Out 'Hypocrisy' of Only Banning TikTok

Par : EditorDavid
24 mars 2024 à 16:34
In an interview Saturday, CNN first asked Steve Wozniak about Apple's "walled garden" approach — and whether there's any disconnect between Apple's stated interest in user security and privacy, and its own self-interest? Wozniak responded, "I think there are things you can say on all sides of it. "I'm kind of glad for the protection that I have for my privacy and for you know not getting hacked as much. Apple does a better job than the others. And tracking you — tracking you is questionable, but my gosh, look at what we're accusing TikTok of, and then go look at Facebook and Google... That's how they make their business! I mean, Facebook was a great idea. But then they make all their money just by tracking you and advertising. And Apple doesn't really do that as much. I consider Apple the good guy. So then CNN directly asked Wozniak's opinion about the proposed ban on TikTok in the U.S. "Well, one, I don't understand it. I don't see why. I mean, I get a lot of entertainment out of TikTok — and I avoid the social web. But I love to watch TikTok, even if it's just for rescuing dog videos and stuff. And so I'm thinking, well, what are we saying? We're saying 'Oh, you might be tracked by the Chinese'. Well, they learned it from us. I mean, look, if you have a principle — a person should not be tracked without them knowing it? It's kind of a privacy principle — I was a founder of the EFF. And if you have that principle, you apply it the same to every company, or every country. You don't say, 'Here's one case where we're going to outlaw an app, but we're not going to do it in these other cases.' So I don't like the hypocrisy. And that's always obviously common from a political realm.

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Ask Slashdot: DuckDB Queries JSON with SQL. But Will AI Change Code Syntax?

Par : EditorDavid
24 mars 2024 à 15:34
Long-time Slashdot reader theodp writes: Among the amazing features of the in-process analytical database DuckDB, writes software engineer Paul Gross in DuckDB as the New jq, is that it has many data importers included without requiring extra dependencies. This means it can natively read and parse JSON as a database table, among many other formats. "Once I learned DuckDB could read JSON files directly into memory," Gross explains, "I realized that I could use it for many of the things where I'm currently using jq. In contrast to the complicated and custom jq syntax, I'm very familiar with SQL and use it almost daily." The stark difference of the two programming approaches to the same problem — terse-but-cryptic jq vs. more-straightforward-to-most SQL — also raises some interesting questions: Will the use of Generative AI coding assistants more firmly entrench the status quo of the existing programming paradigms on whose codebases it's been trained? Or could it help bootstrap the acceptance of new, more approachable programming paradigms? Had something like ChatGPT been around back in the Programming Windows 95 days, might people have been content to use Copilot to generate reams of difficult-to-maintain-and-enhance Windows C code using models trained on the existing codebases instead of exploring easier approaches to Windows programming like Visual BASIC?

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Video Game Voice Actors May Strike Over AI

Par : EditorDavid
24 mars 2024 à 14:34
"Hollywood is bracing for another actors strike, this time against the videogame industry," according to MarketWatch: "We're currently in bargaining with all the major game studios, and the major sticking point is AI," SAG-AFTRA National Executive Director Duncan Crabtree-Ireland said Thursday. "Actors at all levels are at risk of digital replication. We have strike authorization on that contract and it is, at this point — we could end up going on strike...." The union, which navigated its way to a new film and TV contract after a 118-day strike against the Hollywood studios last year, is again focusing on regulating artificial intelligence and its impact on wages and jobs. "It will be a recurring issue with each successive contract" every three years, Crabtree-Ireland said. Some studios are already using AI-generated voices to save money, the article points out. "Actors and actresses should be very much afraid," Chris Mattmann, an adjunct research professor at the University of Southern California's Computer Science Department, says in the article. "Within three seconds, gen AI can effectively clone a voice." The strike could affect Microsoft's Activision Publishing and Disney, as well as other major game publishers including Electronic Arts, Epic Games, and Warner Bros.

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93-Year-Old William Shatner Discusses 'Star Trek', Space, Mortality, and Captain Kirk's Death

Par : EditorDavid
24 mars 2024 à 11:34
"It was three years of my, life you?" a 93-year-old William Shatner tells the Guardian when asked about playing Captain Kirk on the original Star Trek series from 1967 to 1969: It gladdens him to see how much joy the series has brought its many fans, but the richest rewards came in his introduction to science fiction, which activated and nurtured a lifelong curiosity about our species. He reminisces about meeting the great writers of the genre fondly yet frankly, honest enough to sort Ray Bradbury into "the category right below friend, I think". He devoured their novels and developed a fascination with the principle of defamiliarization, that concepts taken for granted can be understood anew when viewed through the vantage of a stranger in a strange land. "Good science fiction is humanity, moved into a different milieu," he says. Even on a grander scale, "The universe charms him with its mysteries," writes the Guardian, calling it "the key to maintaining wonder through nearly a century of life. He likes the not-knowing." You can see this at play when the TV starship captain became a real-life spacefarer in 2021: Liberated by weightlessness, he found himself utterly transformed by the rush of perspective one can only assume miles above the Earth. "It's very personal, what you see from up there, what you read into the stillness," he says. "I saw the blankness of space as death, but an astronaut will see something else entirely. And when I looked back at the Earth, I saw life." The question of mortality hangs over Shatner, albeit not in a morbid way. He's entranced by the paradox of death, that the absolute unknowability of what happens will be inevitably supplanted by the certainty of finding out... For a man accustomed to boldly going where no man has gone before, it's all just the next phase of a single ongoing adventure. In fact, Shatner told Jimmy Kimmel Friday that he was always disappointed by the way he'd performed Captain Kirk's death. "I think you die the way you live," Shatner says. "So Captain Kirk always had these grotesque things happening... but without fear. But with joy, and love, and an opportunity to see what's better." So when performing Kirk's death, he'd imagined him actually gazing upon death itself — and looking upon it with wonder. "I ad libbed the 'Oh my'." Shatner's regret? That it "sounded fearful. And I didn't want to be fearful." "Would you like a do-over?" Kimmel asks. (Adding "I've got some debris...") And Shatner agrees, performing — one more time — the death of Captain Kirk. The video also includes an appropriate clip from a newly-released documentary about Shatner's life. "Don't do it half-heartedly," Shatner says at one point. "Whatever it is you do — do it fully. Do it passionately. Do it with your whole being."

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It's 25 Years Later. Are We All Now Trapped in 'The Matrix'?

Par : EditorDavid
24 mars 2024 à 07:34
It was March 24, 1999 that The Matrix premiered, premembers the Wall Street Journal. "To rewatch The Matrix is to be reminded of how primitive our technology was just 25 years ago. We see computers with bulky screens, cellphones with keypads and a once-ubiquitous feature of our society known as 'pay phones,' central to the plot of the film." But the article's headline warns that "25 Years Later, We're All Trapped in 'The Matrix'". [I]n a strange way, the film has become more relevant today than it was in 1999. With the rise of the smartphone and social media, genuine human interaction has dropped precipitously. Today many people, like Cypher, would rather spend their time in the imaginary realms offered by technology than engage in a genuine relationship with other human beings. In the film, one of the representatives of the AI, the villainous Agent Smith, played by Hugo Weaving, tells Morpheus that the false reality of the Matrix is set in 1999 because that year was "the peak of your civilization. I say your civilization, because as soon as we started thinking for you it really became our civilization." Indeed, not long after "The Matrix" premiered, humanity hooked itself up to a matrix of its own. There is no denying that our lives have become better in many ways thanks to the internet and smartphones. But the epidemic of loneliness and depression that has swept society reveals that many of us are now walled off from one another in vats of our own making... For today's dwellers in the digital cave, the path back into the light doesn't involve taking a pill, as in "The Matrix," or being rescued by a philosopher. We ourselves have the power to resist the extremes of the digital world, even as we remain linked to it. You can find hints of an unplugged "Zion" in the Sabbath tables of observant Jews, where electronic devices are forbidden, and in university seminars where laptops are banned so that students can engage with a text and each other. Twenty-five years ago, "The Matrix" offered us a modern twist on Plato's cave. Today we are once again asking what it will take to find our way out of the lonely darkness, into the brilliance of other human souls in the real world.

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'Humane' Demos New Features on Its Ai Pin - Which Starts Arriving April 11

Par : EditorDavid
24 mars 2024 à 04:34
Indian Express calls it "the ultimate smartphone killer". (Coming soon, its laser-on-your-palm feature will display stock prices, sports scores, and flight statuses.) Humane's Ai Pin can even translate what you say, repeating it out loud in another language (with 50 different languages supported). And it can read you summaries of what's on your favorite web sites, so "You can just surf the web with your voice," according to a new video released this week. The video also shows it answering specific questions like "What's that song by 21 Savage with the violin intro?" (And later, while the song is playing, answering more questions like "This was sampled from another song. What song was that?") But then co-founder Imran Chaudhri — an iPhone designer and one of several former Apple employees at Humane — demonstrated a "Vision" feature that's coming soon. Holding a Sony Walkman he asks the Pin to "Look at this and tell me when it first came out" — and the Pin obliges. ("The Sony Walkman WM-F73 was released in 1986...") In another demo it correctly supplied the designer of an Air Jordan basketball shoe. They're also working on integrating this into a Nutrition Tracking application. (A demonstrator held a doughnut and asked the Pin to identify how much sugar was in it.) If you tell the Pin that you've eaten the doughnut, it can then calculate your intake of carbs, protein, and fats. And in the video the Pin responded within seconds to the command "Make a spreadsheet about top consumer tech reviewers on YouTube [with] real names, subscriber counts, and URLs." It performed the research and created the spreadsheet, which appears on the demonstrator's laptop, apparently logged in to Humane's cloud-based user platform. In the video Humane's co-founder stresses that its Ai Pin does all this without downloading applications, "which allows me to stay present in the moment and flow." But while it can also make phone calls and sends text messages, Imran Chaudhri adds that "Ai Pin is a completely new form factor for compute. It's never been about replacing. It's always been about creating new ways to interact with what you need. So instead of having to sit down to use a computer, or reaching in to your pocket and pulling out your phone and navigating apps, Ai Pin allows you to simply act on something the moment you think about it — letting AI do all the work for you." Or, as they say later "This is about technology adapting and reacting to you. Not you having to adapt to it." There's also talk about their "AI OS" — named Cosmos — with the Pin described as "our first entry point" into that operating system, with other devices planned to support it in the future. (Mashable's reporter notes that Humane's Ai Pin is backed by OpenAI CEO Sam Altman, and writes "I was impressed with how well it worked.") The video even ends with an update for SDK developers. In the second half of 2024, "you're going to be able to connect your services to the Ai Pin using REST APIs and OAuth." Phase two will let developers run their code directly on Humane's cloud platform — while Phase three will see developers codes on Ai Pin devices, "to get access to the mic, the camera, the sensors, and the laser. We are so excited to see what you're gonna build." Humane says its Ai Pin will start shipping at the end of March, with priority orders arriving starting on April 11th.

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New Book Remembers LAN Parties and the 1990s 'Multiplayer Revolution'

Par : EditorDavid
24 mars 2024 à 01:34
CNN looks back to when "dial-up internet (and its iconic dial tone) was 'still a thing..." "File-sharing services like Napster and LimeWire were just beginning to take off... And in sweaty dorm rooms and sparse basements across the world, people brought their desktop monitors together to set up a local area network (LAN) and play multiplayer games — "Half-Life," "Counter-Strike," "Starsiege: Tribes," "StarCraft," "WarCraft" or "Unreal Tournament," to name just a few. These were informal but high-stakes gatherings, then known as LAN parties, whether winning a box of energy drinks or just the joy of emerging victorious. The parties could last several days and nights, with gamers crowded together among heavy computers and fast food boxes, crashing underneath their desks in sleeping bags and taking breaks to pull pranks on each other or watch movies... It's this nostalgia that prompted writer and podcaster Merritt K to document the era's gaming culture in her new photobook "LAN Party: Inside the Multiplayer Revolution." After floating the idea on X, the social media platform formerly known as Twitter, she received an immediate — and visceral — response from old-school gamers all too keen to share memories and photos from LAN parties and gaming conventions across the world... It's strange to remember that the internet was once a place you went to spend time with other real people; a tethered space, not a cling-film-like reality enveloping the corporeal world from your own pocket.... Growing up as a teenager in this era, you could feel a sense of hope (that perhaps now feels like naivete) about the possibilities of technology, K explained. The book is full of photos featuring people smiling and posing with their desktop monitors, pride and fanfare apparent... "It felt like, 'Wow, the future is coming,'" K said. "It was this exciting time where you felt like you were just charting your own way. I don't want to romanticize it too much, because obviously it wasn't perfect, but it was a very, very different experience...." "We've kind of lost a lot of control, I think over our relationship to technology," K said. "We have lost a lot of privacy as well. There's less of a sense of exploration because there just isn't as much out there." One photo shows a stack of Mountain Dew cans (remembering that by 2007 the company had even released a line of soda called "Game Fuel"). "It was a little more communal," the book's author told CNN. "If you're playing games in the same room with someone, it's a different experience than doing it online. You can only be so much of a jackass to somebody who was sitting three feet away from you..." They adds that that feeling of connecting to people in other places "was cool. It wasn't something that was taken for granted yet."

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Air Industry Trends Safer, But 'Flukish' Second Crash Led Boeing to Mishandled Media Storm, WSJ Argues

Par : EditorDavid
23 mars 2024 à 22:34
There's actually "a global trend toward increased air safety," notes a Wall Street Journal columnist. And even in the case of the two fatal Boeing crashes five years ago, he stresses that they were "were two different crashes," with the second happening only "after Boeing and the FAA issued emergency directives instructing pilots how to compensate for Boeing's poorly designed flight control software. "The story should have ended after the first crash except the second set of pilots behaved in unexpected, unpredictable ways, flying a flyable Ethiopian Airlines jet into the ground." Boeing is guilty of designing a fallible system and placing an undue burden on pilots. The evidence strongly suggests, however, that the Ethiopian crew was never required to master the simple remedy despite the global furor occasioned by the first crash. To boot, they committed an additional error by overspeeding the aircraft in defiance of aural, visual and stick-shaker warnings against doing so. It got almost no coverage, but on the same day the Ethiopian government issued its final findings on the accident in late 2022, the U.S. National Transportation Safety Board, in what it called an "unusual step," issued its own "comment" rebuking the Ethiopian report for "inaccurate" statements, for ignoring the crew's role, for ignoring how readily the accident should have been avoided. So the Wall Street Journal columnist challenges whether profit incentives played any role in Boeing's troubles: In reality, the global industry was reorganized largely along competitive profit-and-loss lines after the 1970s, and yet this coincided with enormous increases in safety, notwithstanding the sausage factory elements occasionally on display (witness the little-reported parking of hundreds of Airbus planes over a faulty new engine). The point here isn't blame but to note that 100,000 repetitions likely wouldn't reproduce the flukish second MAX crash and everything that followed from it. Rather than surfacing Boeing's deeply hidden problems, it seems the second crash gave birth to them. The subsequent 20-month grounding and production shutdown, combined with Covid, cost Boeing thousands of skilled workers. The pressure of its duopoly competition with Airbus plus customers clamoring for their backordered planes made management unwisely desperate to restart production. January's nonfatal door-plug blowout of an Alaska Airlines 737 appears to have been a one-off when Boeing workers failed to reinstall the plug properly after removing it to fix faulty fuselage rivets. Not a one-off, apparently, are faulty rivets as Boeing has strained to hire new staff and resume production of half-finished planes. Boeing will sort out its troubles eventually by applying the oldest of manufacturing insights: Training, repetition, standardization and careful documentation are the way to error-free complex manufacturing. As he sees it, "The second MAX crash caught Boeing up in a disorienting global media and political storm that it didn't know how to handle and, indeed, has handled fairly badly."

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''Tetris Reversed'? Alexey Pajitnov Shows Footage From Rediscovered Prototype for 'Tetris' Sequel

Par : EditorDavid
23 mars 2024 à 21:34
Tetris creator Alexey Pajitnov and others spoke at the Game Developers Conference about Tetris Reversed, reports VentureBeat — and told the story of "a lost prototype of a Tetris game that was never published." But little did Pajitnov know that an engineer in charge of the game, Vedran Klanac, had kept a copy of it. Through the help of intermediaries, he showed it to Pajitnov and the two shared their memories of what happened to the lost game... Pajitnov has lived in the U.S. since 1991, where he has been involved in the development of games such as Pandora's Box and worked with companies such as Microsoft and WildSnake Software... Klanac is the CEO of Ocean Media, and he is originally from Zagreb, Croatia. He was an aerospace engineer who started his career in the games industry with Croteam where he built the physics engine for Serious Sam 2. Since 2006, he has been running Ocean Media, a game publishing company with a focus on consoles. During the last 20 years, he was involved in production as a programmer and executive producer in more than 200 projects. And it turns out he was the programmer who created the Tetris Reversed code based on instructions from Pajitnov, who had passed them on through a middleman. In 2011, programmer Vedran Klanac went to the NLGD Festival of Games in Utrecht, The Netherlands. He listened to a talk on a charitable effort from Martin de Ronde, a cofounder of game studio Guerrilla Games. Klanac said in an interview with GamesBeat that he listened to De Ronde's talk and offered to help. De Ronde came back months later saying he had an agreement with Pajitnov about creating a new prototype for a Tetris game. De Ronde asked if Klanac if he wanted to make Tetris Reversed by Pajitnov. "Are you kidding me?" Klanac reacted. The idea is still to survive as long as you can, according to the article — but the entire playfield was accessible. "For the first time in public, they showed the video of the prototype in action," according to the article, which also records Pajitnov reaction. "When you see the gameplay video, and when you look at the design elements. This is Tetris for like 300 IQ people." No word on yet on whether the game will ever be officially published.

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